User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
75
Recording
Recording audio in cycle mode
If you are recording audio in cycle mode, the result depends
on two factors:
• The “Cycle Record Mode” setting on the Transport panel.
• The “Audio Cycle Record Mode” setting in the Prefer-
ences (Record-Audio page).
Cycle Record Modes on the Transport panel
There are five different modes on the Transport panel, but
the first two modes only apply to MIDI recording. For au-
dio cycle recording, the following applies:
• If “Keep Last” is selected, the last complete “take” (the
last completely recorded lap) is kept as an audio event.
In reality, all laps you recorded are saved in one audio file divided into re-
gions – one region for each take. You can easily select a previous take
for playback – this is done as when recording in “Create Regions” mode
(see “Create Regions mode (Preferences)” on page 76).
• If “Stacked” is selected, each take will appear as an
event on a separate “lane” on the track.
This is useful when you want to view and edit the different takes and
eventually combine them to one recording. In this mode, the Audio Cycle
Record Mode preference doesn’t matter. Stacked 2 (No Mute) is the
same as Stacked, except that all the takes will be audible. See “Recor-
ding audio in Stacked mode” on page 77.
• If any of the other cycle recording modes is selected,
the result depends entirely on the “Audio Cycle Record
Mode” setting in the Preferences (Record-Audio page).
These options are described below.
Create Events mode (Preferences)
When “Audio Cycle Record Mode” is set to “Create
Events” in the Preferences (Record-Audio page), the fol-
lowing will happen when you record audio in cycle mode:
• One continuous audio file is created during the entire
recording process.
• For each recorded lap of the cycle, one audio event is
created.
The events will have the name of the audio file plus the text “Take *”,
where “*” indicates the number of the take.
• The last take (the last recorded lap) will be on top (and
will thus be the one you hear when you activate playback).
To select another take for playback, proceed a follows:
1. Right-click the event and select “To Front” from the
pop-up menu that appears.
A submenu appears, listing all the other (obscured) events.
2. Select the desired take.
The corresponding event is brought to front.