User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
73
Recording
• Tapemachine Style.
This option emulates standard tapemachine behavior: input monitoring in
Stop mode and during recording, but not during playback.
• Cubase only: In the Preferences (VST–Metering page)
you can find the option “Map Input Bus Metering to Audio
Track (in Direct Monitoring)”.
When Direct Monitoring is activated in the Device Setup dialog, this op-
tion allows you to map the input bus metering to monitor-enabled audio
tracks. This gives you the opportunity to watch the input levels of your
audio tracks when working in the Project window.
When Direct Monitoring is activated in the Device Setup
dialog, this function works as follows:
• When “Map Input Bus Metering to Audio Track (in Direct
Monitoring)” is activated, audio tracks show the metering sig-
nal from the input bus they are routed to as soon as the track
is record-enabled.
Note that the tracks are mirroring the input bus signal, i.e. you
will see the same signal in both places. When using mapped
metering, any functions (e.g. trimming) you apply to the audio
track are not reflected in its meters.
• When “Map Input Bus Metering to Audio Track (in Direct
Monitoring)” is not activated, metering works as usual.
• In Cubase Studio, the audio tracks always show the in-
put bus metering, see “Cubase Studio” on page 72.
External monitoring
External monitoring (listening to the input signal before it
goes into Cubase) requires some sort of external mixer for
mixing the audio playback with the input signal. This can
be a stand-alone physical mixer or a mixer application for
your audio hardware, if this has a mode in which the input
audio is sent back out again (usually called “Thru”, “Direct
Thru” or similar).
When using external monitoring, you cannot control the
level of the monitor signal from within Cubase or add VST
effects or EQ to the monitor signal. The latency value of
the audio hardware configuration does not affect the mon-
itor signal in this mode.
Ö If you want to use external monitoring, you need to make
sure that monitoring via Cubase isn’t activated as well.
Select the “Manual” monitoring mode in the Preferences (VST page) and
don’t activate the Monitor buttons.
ASIO Direct Monitoring
If your audio hardware is ASIO 2.0 compatible, it may sup-
port ASIO Direct Monitoring. In this mode, the actual mon-
itoring is done in the audio hardware by sending the input
signal back out again. However, monitoring is controlled
from Cubase. This means that the audio hardware’s direct
monitoring feature can be turned on or off automatically by
Cubase, just as when using internal monitoring.
Ö If you are using RME Audio Hammerfall DSP audio
hardware, make sure that the pan law is set to -3dB in the
card’s preferences.
• To activate ASIO Direct Monitoring, open the Device
Setup dialog on the Devices menu and activate the Direct
Monitoring checkbox on the page for your audio hardware.
If the checkbox is grayed out, your audio hardware (or its driver) doesn’t
support ASIO Direct Monitoring. Consult the audio hardware manufac-
turer for details.
• When ASIO Direct Monitoring is activated, you can se-
lect a monitoring mode in the Preferences (VST page), as
when monitoring via Cubase (see “Monitoring via Cubase”
on page 72).
• Depending on the audio hardware, it may also be possi-
ble to adjust monitoring level and panning from the mixer.
Consult the documentation of the audio hardware if in doubt.
• VST effects and EQ cannot be applied to the monitor
signal in this mode, since the monitor signal doesn’t pass
through Cubase.
• Depending on the audio hardware, there may be special
restrictions as to which audio outputs can be used for di-
rect monitoring.
For details on the routing of the audio hardware, see its documentation.
• The latency value of the audio hardware configuration
does not affect the monitor signal when using ASIO Direct
Monitoring.