User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
624
The score and MIDI playback
About this chapter
In this chapter you will learn:
• How you can have the playback follow the structure of the
score.
• How you can make the score affect how the MIDI notes play
back.
• How to use the MIDI Meaning function.
• How to use crescendo/diminuendo symbols with integrated
dynamics.
Scores and the Arranger mode
Repeats (bar lines) will appear in all layouts, as will Project
symbols like Segnos, Codas, Da Capo, endings, etc. To
have the playback in Cubase follow these directions, pro-
ceed as follows:
1. Add the desired repeats and Project symbols to the
score.
2. Right-click the toolbar in the Score editor and make
sure “Arranger” is ticked.
This adds the Arranger buttons to the toolbar.
3. Click the “Activate Arranger Mode” button on the tool-
bar and start playback.
Playback will follow the repeats and Project symbols in the score – sec-
tions within repeat symbols will be repeated, the playback position will
jump to the beginning when encountering a Da Capo symbol, and so on.
The MIDI Meaning function
The MIDI Meaning function interprets note symbols and
dynamics, affecting the length and velocity of notes during
playback. This means you can play back your score and
hear all accents and dynamics you have added.
Ö This is done in real time during playback – the actual
notes are not affected!
Setting up
1. On the Score Settings–Project page, open the MIDI
Meaning subpage.
As you can see, the dialog lists all note symbols and static
dynamic symbols to the left. To the right are two columns,
allowing you to specify in which way each symbol should
affect the length and velocity of the notes as they are
played back.
2. Set up the note symbols (at the top of the list) to your
liking.
The Length and Velocity settings are expressed as percentages, with
100% meaning no change from the actual note lengths and velocities on
playback. For example, if you set up a short accent symbol (^) to mean
Length=50%, Velocity=130%, notes with this accent would be played
back with half their actual length and 1.3 times their actual velocity.
3. Set up the dynamic symbols (at the bottom of the list).
These can only affect note velocity. If you set the fortissimo symbol (ff) to
mean Velocity=150% and insert a fortissimo symbol in the score, all
notes will be played back with 1.5 their actual velocity, from that point in
the score until the next dynamic symbol.
4. To activate MIDI Meaning, click the Active checkbox.
5. Click Apply and close the dialog.
Now, note symbols and dynamics will affect the notes on playback.
Ö For dynamic changes to take effect, the MIDI sound
source must respond to velocity.
Also, note that the maximum note velocity is always 127. If all notes were
recorded or entered with maximum velocity, Velocity settings over 100 %
will not have any effect.