User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
60
Playback and the Transport panel
Background
This chapter describes the various methods available for
controlling Playback and Transport functions in Cubase.
The Transport panel
Below you can find a brief description of each item on the
Transport panel.
The pictures below show the Transport panel with all con-
trols visible and in their default position (note that the Jog/
Shuttle control is available in Cubase only). The Transport
panel is divided into sections, from left to right.
Ö Note that the Output Activity and Clipping indicator as
well as the Output Level Control refer to the Control
Room channel (Cubase only) if the Control Room is acti-
vated. If the Control Room is disabled, these controls refer
to the Main Mix Output bus as defined on the Outputs tab
in the VST Connections window. For information on the
Control Room, see the chapter “Control Room (Cubase
only)” on page 146. In Cubase Studio, the Main Mix bus is
always used for monitoring.
• The main Transport functions (Cycle/Stop/Play/Record)
can also be shown on the toolbar.
In addition, various play options are available on the Trans-
port menu.
Activates Auto Quantize
Record mode pop-up menu
Cycle Record mode
pop-up menu
CPU load and Disk Cache meters
Right locator: punch out
point and end of Cycle
Activates
punch out
Activates
punch in
Left locator: record start point, punch
in point and beginning of Cycle
Postroll setting
and on/off switch
Shuttle
speed
Jog Wheel
(project scrubbing)
Nudge +/- 1 Frame
Preroll setting and on/off switch
Primary Time Display
and format pop-up
Position
slider
Record
Play
Fast forwardRewind
Stop
Go to next
marker or
project end
Nudge position
right/left
Go to previous
marker or
project start
Secondary Time Display
and format pop-up
Exchange time formats
Cycle on/off
Active Arranger
chain
Activate Arranger
Mode
First/Last repeat of current Arranger item
Previous/Next Arranger items
Arranger Selector
Current Arranger
item
Tempo track
on/off
Synchronization
on/off
The tempo and time
signature display
Metronome click on/off Show Markers (opens
Marker window)
Jump to Marker
Precount on/off
MIDI In Activity
(left meter)/
MIDI Out activity
Output Level Control (for the Control Room channel, if the Control
Room is enabled, or for the Main Mix output bus, see below).
Audio output ac-
tivity and Clipping
indicator (top)
Audio input activity and Clipping indicator (Default Input channel)