User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
578
Working with symbols
Tempo change as note symbol
This symbol allows you to specify a tempo change as a
change from one note value to another. The example
above would mean “lower the tempo by a third”.
To change the note value for either symbol, double-click
or right-click on it and select the desired note value from
the context menu that appears.
User Symbols
The User Symbols tab lets you create your own graphic
symbols and use these in the score.
Creating a user symbol
Initially, the User Symbols tab is empty. To create symbols
you use the User Symbols editor:
1. Double-click on the empty symbol field in the tab.
The User Symbols editor opens. You can also right-click on an empty
symbol field and select “Edit…” to open the same dialog.
2. Pull down the Functions pop-up menu and select the
desired zoom factor from the View submenu.
Often you want to work at a reasonably high zoom factor when drawing
and editing symbols.
3. Use the tools and functions to draw the symbol you
want.
The available tools are listed in the table below.
When you are finished, you can close the editor and insert
the symbol into the score, or you can create more symbols:
4. Select “New Symbol” from the Functions pop-up menu.
An empty symbol field appears in the section to the left of the drawing
area – this section corresponds to the actual User Symbols tab, showing
all symbols you have created.
5. Click the new empty symbol field to the left to make
sure it’s selected.
The drawing area is cleared.
6. Continue creating new symbols this way.
• You can edit existing symbols at any time by selecting
them to the left and using the tools and functions.
Any changes you make are automatically stored in the User Symbols tab
for the project. You can also export symbols, for use in other projects,
see below.
• To insert a user symbol into the score, click (or double-
click) it in the tab to select the Pencil tool and then click at
the desired position in the score.
The User Symbols editor – tools and functions
The toolbar contains the following tools and settings, from
left to right:
Tool Description
Arrow Use this to select objects – press [Shift] to select more
than one. Click and drag to move objects – press [Ctrl]/
[Command] to drag vertically or horizontally only or press
[Alt]/[Option] to copy.
To delete an object, select it and press [Backspace] or
[Delete].
Line Draws a straight line.
Rectangle Creates a rectangle. You can fill this with the Fill button if
needed.
Polygon Creates a polygon – click where each corner of the poly-
gon should be and close the figure by clicking outside
the drawing area.
Circle Creates a circle. You can fill this with the Fill button if
needed.
Ellipse Creates an ellipse. You can fill this with the Fill button if
needed.
Arc Creates an arc.
Text Allows you to insert text objects. Clicking with this tool in
the drawing area opens a dialog where you enter the text,
specify font, style, etc. You can double-click on a text ob-
ject you have inserted to change its text or settings.
Symbol Clicking with this tool brings up a dialog where you can
select any of the existing score symbols and incorporate
this (at the desired font size) into your own symbol.
Frame Color When this is selected, the Color pop-up menu selects
the color for the object frame.
Fill Color When this is selected, the Color pop-up menu selects
the fill color for objects (if Fill is selected)
Fill Click this if you want the object to be filled – you can then
select a Fill Color for it from the Color pop-up menu.
No Fill Click this if you don’t want the object to be filled.