User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
576
Working with symbols
• You can specify globally how tuplets should be dis-
played in the “Notation Style” subpage of the Score Set-
tings–Project page.
You can also select a font and size for the tuplet numbers in the Text Set-
tings subpage.
Vertical symbols
The vertical symbols in the Line/Trill tab are “note-depen-
dent”. This means that they must be inserted in front of a
note. For more information see “Note layer symbols” on
page 557 and the text about grace notes (which behave
similarly) in the section “Grace notes” on page 553.
The “Other” tab
Lyrics and text symbols are described in the chapter “Wor-
king with text” on page 584. Chord symbols are described
in the section “Inserting Chord symbols” on page 581.
Pedal down and up symbols
When you insert a Pedal down or up symbol, you will also
insert an actual MIDI event (damper pedal, control change
64) at that position. Similarly, inserting or recording a
damper pedal event in another editor will display a pedal
down/up symbol in the score.
• If the option “Hide Pedal Markers” is activated in the
Miscellaneous category of “Notation Style” subpage of
the Score Settings–Project page, all pedal markers are
hidden.
Use this if you have recorded a lot of damper pedal messages, but don’t
want these to show in the score (for example if you are writing for an in-
strument other than piano).
A pedal down/up symbol combination can be displayed as
“Two Symbols”, ““Ped.” + Bracket” or as “Bracket only”.
Just right-click on the pedal symbol and chose an option
from the context menu. You can also set this on the Score
Settings–Project page, on the Notation Style subpage
(Miscellaneous).
Repeats
Repeat signs (one and two bars) have a special feature: if
you hold down [Shift]+[Ctrl]/[Command] when entering
them, notes in the bars they relate to are automatically hid-
den (for more info on hiding symbols, see “Hiding/sho-
wing objects” on page 604).
Box (rectangle) symbol
This is a “generic” box symbol, which may be useful for
different purposes. If you double-click on a box, a dialog
opens in which you can specify whether the box should be
transparent or not, and whether the border should be visi-
ble. This dialog can also be opened by selecting “Proper-
ties” from the context menu.
The box symbol is available in the “Other” and “Layout”
tabs.
The keyboard symbol
This is described in the section “Adding a keyboard sym-
bol” on page 565.