User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
575
Working with symbols
Crescendo and diminuendo (decrescendo)
In the Dynamics tab, there are three kinds of crescendo
symbols: regular crescendo, regular diminuendo and a
“double” crescendo (diminuendo–crescendo).
• To insert a crescendo (<) or diminuendo (>), select the corre-
sponding symbol from the tab and drag from left to right.
• If you draw a crescendo symbol from right to left, the result will
be a diminuendo symbol, and vice versa.
• To insert a crescendo-diminuendo (<>) symbol, select the
double crescendo symbol from the tab and drag from left to
right.
• To insert a diminuendo-crescendo (><) symbol, select the dou-
ble crescendo symbol from the tab and drag from right to left.
• When you have inserted a crescendo or diminuendo
symbol, you can move it and resize it by dragging its
handles.
• The “dynamic crescendo/diminuendo” symbol (p < f) is
special in that it actually affects the velocity of the notes as
they are played back.
This is described in the section “Dynamic crescendo symbols” on page
625.
• If the option “Keep Crescendo Symbols ‘Horizontal’” is
activated in the Preferences dialog (Scores-Editing page),
crescendo/diminuendo symbols will never be slanted
when you draw them, but stay horizontal.
Also, this option prevents you from accidentally dragging an endpoint up
or down when moving the symbol.
• It’s also possible to “flip” crescendo symbols, by select-
ing the option in the context menu or by clicking the Flip
button on the extended toolbar.
Aligning dynamics
There is a special command for aligning dynamic symbols
(including crescendos) horizontally. Unlike the regular align
function (see “Alignment” on page 573), aligning dynamics
takes the “baseline” of the dynamic letters into account,
aligning them as text rather than as graphic symbols.
1. Select the dynamic symbols you want to align, e.g. pp
and a crescendo.
2. Right-click on a selected symbol and select the
“Align” function in the context menu that appears.
This aligns all selected dynamics (except slurs and beziers) horizontally.
You can also align the dynamic objects by pulling down
the Scores menu and selecting “Dynamics” from the Align
Elements submenu.
The “Line/Trill” tab
Octave symbols
The octave symbols (8va and 15va) act as a “local display
transpose” (see “Transposing instruments” on page 500)
– they shift the display of the score one/two octaves
down.
• By dragging the end of the dotted line, you can specify
exactly which notes should be affected by the octave sym-
bol.
Only notes beneath the dotted line are display transposed.
Tuplet group symbols
These are “graphical” tuplet group symbols, as opposed
to the “real” tuplets.
• After inserting a tuplet group symbol, you can double-
click on its number and enter any number from 2 to 32.