User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
565
Working with symbols
• To change the shape of the slur, click on one of the mid-
dle curve points and drag in any direction.
Right-clicking on a curve point brings up a context menu
with the following options:
Creating trills
If you have recorded or entered a trill, Cubase can help
you display this properly:
1. Select the notes that make up the trill.
2. Right-click on one of the notes and select “Build
Trill…” from the context menu.
3. Select an option from the dialog that appears.
The radio buttons determine how the trill should look. Activate the “Help
Note” option if you want an extra note to indicate between which notes
the trill should be played.
4. Click OK.
Now the following happens:
• All notes except the first one (and possibly the second) are
hidden.
• The first note automatically gets a display length matching the
length of the whole trill.
• If you chose to include a help note, the second note is con-
verted to a “Graphic” note, with brackets but without stem.
Otherwise, the second note is hidden, too.
• The trill symbols you selected in the dialog are inserted.
Inserting symbols across staves
If you hold down [Alt]/[Option] while adding a symbol to
one staff in a grand staff, this symbol will be put in at cor-
responding positions on all staves. This allows you for ex-
ample to insert rehearsal marks, repeats, etc. for all instru-
ments at the same time.
Adding a keyboard symbol
The “Other” tab contains a piano keyboard symbol, useful
for example in educational scores. The symbol has the fol-
lowing properties:
• To insert the keyboard symbol, select it from the Inspec-
tor, click with the Pencil tool at the desired position and
drag a box to specify the approximate size of the keyboard.
• After you have inserted the keyboard symbol, you can
drag its edges to resize it vertically or horizontally.
Option Description
Add Points/
Reduce Points
Adds another pair of curve points to the Bezier slur. This
allows you to create very complex slur shapes. After add-
ing points, there will be an additional menu item “Reduce
Points” – selecting it removes the additional curve points.
Add Thickness Makes the Bezier slur thicker.
Reduce
Thickness
Makes the Bezier slur thinner.
Hide This hides the slur symbol, see “Hiding/showing objects”
on page 604.