User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
553
Additional note and rest formatting
Cue notes
You can create cue notes by using voices or by converting
individual notes into cue notes.
Setting a voice to display cue notes
1. Open the Score Settings–Staff page and select the
Polyphonic tab.
This is described in the section “Setting up the voices” on page 533.
2. Click in the “Cue” column for the voice, so that a tick
mark appears.
3. Decide how to handle rests for the voice.
You might for example leave “Rests–Show” activated and activate “Re-
duce”. If you do, you will get rests in this voice, but not as many as other-
wise. Empty bars, for example, will not have any rests at all.
4. Close the dialog.
5. Move the notes into the cue voice.
Polyphonic voicing is described in detail on “Polyphonic voicing” on
page 531.
An example of a cue note voice.
A quick example
Let’s say you have a flute part and want some cue notes
for it.
1. Switch on polyphonic voices and activate voice 1 and
voice 2.
2. Set voice 2 to “Auto” stem direction and centered
rests.
3. Set up voice 1 to be a cue voice, with hidden rests
and stems pointing up.
4. Insert the cue notes into voice 1.
Turning individual notes into cue notes
1. Select one or several notes.
2. Double-click one of the notes.
The Set Note Info dialog appears. You can also click the “i” button on the
extended toolbar, or right-click on a note head and select “Properties”
from the context menu to open this dialog.
3. Select Cue from the Type pop-up.
Note type set to Cue.
4. Click Apply.
The settings are applied to the selected note(s).
5. If you like, select other notes and make settings for
them.
When you are done, close the dialog by clicking its close button.
Grace notes
You can turn any note into a grace note. Grace notes are
considered to be notes without lengths. This means that
once a note is turned into a grace note it doesn’t affect the
rest of the score display in any way.
Before and after converting to grace notes. Note that after the conver-
sion, the grace notes no longer “interfere” with the interpretation of the
other notes.
Creating grace notes manually
1. Locate the note for which you want a grace note.
2. Insert one or more new notes just before it.
The note value and exact position of the note isn’t important. However,
the pitch of course is.
“Cue” activated for voice 3.
!
Grace notes are always automatically positioned just
before the next note on the staff. If there is no note
after a grace note on the staff, the grace note will be
hidden!