User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
539
Polyphonic voicing
8. Select the two notes that should be moved from voice
1 to voice 2.
Two notes in voice 1 selected.
9. Move the notes to voice 2.
The quickest way to do this is to press [Ctrl]/[Command] and click the
voice Insert [2] button on the extended toolbar.
Two notes moved to the right voice.
10. Select the two notes that should be moved to voice 1
and move them too.
All notes in the right voices.
The voicing is now correct, as you can tell from the stem
directions. However, there's still some work to do on the
notes graphical positions (see “Graphic moving of notes”
on page 552) and the display of stems and beams for
some of the notes (see “Manual adjustment of beams” on
page 550). When you have made those adjustments, the
score may look like this:
After graphical adjustments.
Automatic polyphonic voicing –
Merge All Staves
If you have already created some tracks which look and
play back as they should, and you want to combine these
into one track with polyphonic voices, there is a special
function on the Scores menu for this:
1. Open the tracks (up to four) in the Score Editor.
2. Pull down the Scores menu and select “Merge All
Staves” from the Functions submenu.
Now a new track is created and shown in the score. The track will have
polyphonic voices activated, and the four original tracks will be assigned
to one voice each (voices 1, 2, 5 and 6 will be used).
Furthermore, all non-linked symbols that belong to the staff that will be-
come the first polyphonic voice in the merged staff will be copied. They
will have the same positions as the original symbols.
!
When you later play back the music, you need to mute
the four original tracks, or you will get double notes.