User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
537
Polyphonic voicing
Alternative ways of handling voices
Below we suggest further “advanced” ways of putting
notes into voices. This is based on the relation between
voices and MIDI channels, so please make sure you un-
derstand how this connection works.
• You can use the Logical Editor (see the chapter “The Logical
Editor, Transformer and Input Transformer” on page 367) to
put notes into voices, based on other more complex criteria,
like for example their pitch and length. This is done by setting
up the Logical Editor so that the notes that meet the criteria
get their MIDI channel changed to that of their voice.
• When you enter notes using step input you can change the
MIDI channel on your input device and directly enter notes into
separate voices.
• You can play back each voice on a different MIDI channel,
simply by setting the track to Any. This can be used as a con-
venient way of “proof-hearing” each voice separately.
• You can use the Input Transformer to assign a certain key
range to a MIDI channel, and thereby automatically put notes
into voices when recording.
• For brass and vocals, you might record each voice on its own
track, and use the “Merge All Staves” function to automatically
copy each recording to a separate voice on a new track (see
“Automatic polyphonic voicing – Merge All Staves” on page
539).
• When you have assigned parts to voices, you can use the Ex-
tract Voices function to create one track out of each voice (see
“Converting voices to tracks – Extract Voices” on page 540).
Handling rests
With polyphonic voices you often get more rest symbols
than desired.
• If a voice doesn’t need any rests at all, you can deacti-
vate rests for each voice individually on the Polyphonic tab
on the Score Settings–Staff page.
• If you only need rests from one voice on a staff, activate
Rests–Center for that voice (this is done in the same dia-
log). If two or more voices have rests, deactivate Rests–
Center. The program then automatically makes sure the
rests don’t “collide” in the score, by adjusting their vertical
position.
• To avoid having several rests displayed in empty bars,
you can activate the Rests–Reduce option for all voices
(that have rests) except one. This option causes the pro-
gram to hide rests in empty bars.
• You can use the Hide feature (see “Hiding/showing ob-
jects” on page 604) to totally remove individual superflu-
ous rests from the score.
• You can use the Object Selection tool to manually move
rests up/down or sideways to adjust the “picture”.
• If needed you can add “rest symbols” (rests that don’t
affect the playback data in any way) by using the symbols.
Voices and display quantize
When you insert display quantize changes (see “Inserting
display quantize changes” on page 509), you can either
apply the settings to all voices (by [Alt]/[Option]-clicking
with the tool) or to the current voice only.
Making display quantize settings affect one voice only (by
clicking without pressing [Alt]/[Option]) allows you to do
two things:
• Make each voice have its own display quantize settings
by inserting a display quantize event for each voice, at the
beginning of the staff. This will then be valid for the entire
staff, until another display quantize event is inserted.
• Insert display quantize “exceptions” anywhere in the
score, independently for each voice. Proceed as follows:
1. Make sure the option “Display Quantize tool affects all
Voices” is deactivated.
2. Select the voice for which you wish to insert a display
quantize event.
This is done by clicking at the corresponding voice button on the ex-
tended toolbar as described above, or by selecting a note that belongs
to this voice.
!
If “Display Quantize tool affects all Voices” is acti-
vated on the “Notation Style” subpage (Miscellaneous
category) of the Score Settings–Project page, the
display quantize settings will always affect all voices
(even if you don’t press [Alt]/[Option] and click).