User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
507
Transcribing MIDI recordings
Shuffle
In jazz it is very common to score a shuffled beat as
straight notes, simply to make it more legible.
When the Shuffle flag is activated, the program searches
for eighth note or sixteenth note pairs where the second
note is played late (with a “swing feel” or as the third note
in a triplet). Such pairs are displayed as regular eighth or
sixteenth notes instead of triplet-based figures.
Without and with Shuffle.
Display transpose
This is used when preparing parts for instruments that are
not scored at the actual concert key. For example, if you
want the note C3 to be played by an alto sax, you have to
score it as an A3 – nine semitones up. Luckily, the display
transpose setting takes care of this for you:
• Use the pop-up menu to select the instrument for which
you’re scoring.
• If the pop-up menu doesn’t list the needed instrument, you
can set the desired transposition with the Semitones value
field.
Ö The display transpose setting doesn’t affect playback
or the actual pitch of the notes – it only changes how they
are displayed and printed.
• If you want to set a different key symbol, e.g. when scor-
ing for french horn, activate the “Local Keys” option.
• You can disable display transpose by clicking on the
button “Disable Display Transpose” in the toolbar of the
Score Editor.
For more details, see “Transposing instruments” on page
500.
The Options tab
The Options tab of the Staff page.
The Options tab contains additional settings for the staff.
Below you can find a brief description of these, with refer-
ences to more detailed explanations.
Switches
Option Description
Flat Beams Activate this when you want the beams over notes to be
flat (as opposed to slanted). See “Beam appearance and
slant settings” on page 550.
No Beams Activate this when you don’t want any beaming at all on
the staff (for example for vocal scoring). See “Turning be-
aming on/off” on page 547.
Beam
Subgroups
Use this when you want sixteenth notes displayed under
a beam to be divided into groups of four notes. See
“Handling beam groups” on page 550.
Without and with Beam Subgroups.
16th
Subgroups
Use this when you want even smaller subgroups of six-
teenth notes. This setting has no effect if Beam Sub-
groups is deactivated.
As above, but with 16th Subgroups activated.