User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
499
The basics
In a split system
If you have a split system (see “Split (piano) staves” on
page 523 and “Strategies: How many voices do I need?”
on page 535) you can of course set different clefs for the
upper and lower staff.
1. Open the Score Settings–Staff page.
2. Select a clef for the upper staff.
3. Activate the “Lower Staff” check box.
4. Set a clef for the lower staff.
Using Auto Clef
Auto Clef activated on the Score Settings–Staff page.
On the Score Settings–Staff page you will also find the
option Auto Clef. If this is activated, the program will auto-
matically select a treble clef or a bass clef for the staff, de-
pending on the range of the notes in the part.
Editing the key
When editing keys, there is one important thing to note:
Therefore, when you want to edit the key, decide if you
want the key change to apply to the entire project, or if you
want to use different keys on different staves:
• If the key set at the beginning of the track is to be used
on all staves, and if any subsequent key changes are also
valid for all staves, then leave the option “Key Changes for
the entire Project” activated.
• If you want to use more than one key on different staves,
make sure that the option “Key Changes for the entire
Project” is deactivated.
In the key context menu
When you right-click on a key symbol, a context menu
with a list of all available keys is opened. This menu also
contains the following options:
• Key changes for the entire Project
If this option is activated (default setting), all changes made to the key
will always affect the entire project, i.e. it is not possible to define differ-
ent keys for different staves.
• Hide
If you select this, the key will be hidden.
• Properties
If you select this, the dialog “Edit Key” is opened.
In the “Edit Key” dialog
If the current key is anything but C major/A minor (no acci-
dentals), you can set the key directly in the score:
1. Double-click on the accidentals at the beginning of a
staff.
The “Edit Key” dialog opens.
2. Use the scroll bar to select a key and click OK.
• You can also enter a display transpose value, see
“Transposing instruments” on page 500.
!
On the Score Settings–Project page, on the Nota-
tion Style subpage (Keys category) you will find the
option “Key Changes for the entire Project” (acti-
vated by default). When this option is activated, all
changes made to the key will always affect every
staff in the project, i.e. it is not possible to define dif-
ferent keys for different staves (other than the relative
display transpositions for transposing instruments as
set up in their respective Staff Settings).
Also from the Staff settings dialog, any staff (e.g. a
drum staff) can be set to not show key signatures.
Double-click here…
…to open the Edit Key dialog.