User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
476
Key commands
Introduction
Most of the main menus in Cubase have key command
shortcuts for certain items on the menus. In addition, there
are numerous other Cubase functions that can be per-
formed via key commands. These are all default settings. If
you want, you can customize existing key commands to
your liking, and also add commands for menu items and
functions currently not assigned any.
How are key commands settings saved?
Every time you edit or add any key command assignment,
this is stored as a global Cubase preference – not as part
of a project. Hence, if you edit or add a key command as-
signment, any subsequent projects that you create or
open will use these modified settings. However, the de-
fault settings can be restored at any time by clicking the
button “Reset All” in the Key Commands dialog.
In addition, you can save key commands settings as a “key
commands file”, which is stored separately and can be im-
ported into any project. This way you can quickly and easily
recall customized settings, when moving projects between
different computers, for example. The settings are saved in
a file on disk with the windows extension “.xml”.
How to save key commands settings is described in the
section “About key commands presets” on page 478.
Setting up key commands
The following is a description of how you set up key com-
mands and save them as presets for easy access.
Key commands settings are accessed and edited mainly
in the Key Commands dialog. You can find some key com-
mand settings in the Preferences dialog as well, also ad-
dressed in this chapter.
Adding or modifying a key command
In the Key Commands dialog you will find all main menu
items and a large number of other functions, arranged in a
hierarchical way similar to the Windows Explorer and Mac
OS Finder. The function categories are represented by a
number of folders, each containing various menu items and
functions. When you open a category folder by clicking the
plus-sign beside it, the items and functions it contains are
displayed with the currently assigned key commands.
!
You can also assign tool modifier keys, i.e. keys that
change the behavior of various tools when pressed.
This is done in the Preferences dialog – see “Setting
up tool modifier keys” on page 480.