User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
458
File handling
• Select whether you want to include all audio data in the
OMF file (“Export All to One File”) or use references only
(“Export Media File References”).
If you choose “Export All to One File”, the OMF file will be totally “self-
contained”, but possibly very large. If you choose “Export Media File Ref-
erences”, the file will be small, but the referenced audio files must be
available for the receiving application.
7. If you selected the “2.0 File” option above, you can
choose whether to include the volume settings and fades
for the events (as set up with the event volume and fade
handles) as well as the clip names – to include these in
the OMF file, activate “Export Clip Based Volume”, “Use
Fade Curves” and/or “Export Clip Names”, respectively.
8. Specify a sample size (resolution) for the exported files
(or use the current project settings).
9. If you activate “Quantize Events to Frames”, the event
positions in the exported file will be moved to exact frames.
10. Click OK, and specify a name and location in the file
dialog that opens.
The exported OMF file will contain (or reference) all audio
files that are played in the project (including fade and edit
files). It will not include unused audio files referenced in
the Pool, or any MIDI data. Video files are not included.
Importing OMF files
1. Pull down the File menu and open the Import submenu.
2. On the submenu, select “OMF…”.
3. In the file dialog that opens, locate the OMF file and
click Open.
• If there is already an open project, a dialog opens in
which you can select whether a new project should be
created for the file or not.
If you select “No”, the OMF file will be imported into the current project.
4. If you choose to create a new project, a file dialog
opens in which you can select the project folder.
Select an existing project folder or create a new one by clicking on Cre-
ate and entering a name in the dialog.
5. The Import options dialog opens, allowing you to
choose a track for the import.
Activating the “Import all media” option allows you to import media that is
not referenced by events.
Activating the “Import Clip Gain as Automation” option imports volume
automation and envelopes of the Volume Automation Track of each track.
• If the OMF file contains Video Event information, you are
asked whether you want to create Markers at the start po-
sition of the Video Events.
This allows you to manually import the video files, using the Markers as
position references.
A new, untitled project is created (or tracks are added to
the existing project), containing the Audio Events of the
imported OMF file.
Exporting and importing standard
MIDI files
Cubase can import and export Standard MIDI Files, which
makes it possible to transfer MIDI material to and from vir-
tually any MIDI application on any platform. When you im-
port and export MIDI files, you can also specify whether
certain settings associated with the tracks should be in-
cluded in the files (automation subtracks, volume and pan
settings etc.).
Exporting MIDI files
To export your MIDI tracks as a Standard MIDI File, pull
down the File menu and select “MIDI File…” from the Ex-
port submenu. A regular file dialog opens, allowing you to
specify a location and name for the file.