User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
451
File handling
Save and Save As
The commands Save and Save As allow you to save the
active project as a project file (file extension “.cpr”). The
Save command stores the project under its current name
and location, while Save As allows you to rename and/or
relocate the file. If a project has not been saved yet or if it
hasn’t been changed since it was last saved, only Save As
will be available.
A word about file extensions
Under Windows, file types are indicated by three letter file
name extensions (such as *.cpr for Cubase project files).
Under Mac OS X, it is not necessary to use file name ex-
tensions, since the file types are stored internally in the
files. However, if you want your Cubase projects to be
compatible with both platforms, you should make sure the
option “Use File Extension in File Dialog” is activated in
the Preferences (General page). When this is activated
(default), the proper file name extension is automatically
added when you save a file.
Save New Version
This function is only available as a key command, by de-
fault [Ctrl]/[Command]+[Alt]/[Option]+[S]. When you use
this function, a new version of the project will be saved.
The new file will get the same name as the original project,
but with an incremental number attached. For example, if
your project is called “My Project”, you will get new versions
called “My Project-01”, “My Project-02”, and so on.
Save New Version is useful if you are experimenting with
edits and arrangements and want to be able to go back to
a previous version at any time. The newest versions are al-
ways listed on the Recent Projects submenu on the File
menu for instant access.
Save as Template
This function allows you to save the current project as a
template. When you create a new project, the available
templates will be listed, allowing you to base the new
project on a template.
Proceed as follows:
1. Set up a project.
2. Select “Save As Template…” from the File menu and
save the project template under the desired name.
• Templates can contain clips and events just like regular
projects.
If this is not what you want, make sure to remove all clips from the Pool
before you save the project as template.
Templates are always stored in the Templates folder.
On a Windows system, it is located at \Documents and
Settings\<username>\Application data\Steinberg\Cu-
base 4\templates. On a Mac system, it is located inside
Users/<username>/Library/Preferences/Cubase 4.
Setting up a default template
If you always want the same default project to open when
you launch Cubase, you can save a default template. Pro-
ceed as follows:
1. Set up a project.
2. Select “Save As Template…” from the File menu and
save the project template with the name “default”.
3. Open the Preferences dialog and select the General
page.
4. Open the “On Startup” pop-up and select “Open ’De-
fault’ Template”.
The next time you launch Cubase, the default template will
automatically be opened. For details on the other Startup
options, see “Startup Options” on page 452.
!
Generally, we recommend that you save project files
in their project folders, to keep the projects as
manageable as possible.