User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
450
File handling
Working with Projects
New Project
The New Project command on the File menu allows you to
create a new project, either empty or based on a template:
1. Select New Project from the File menu.
The templates list is displayed. When you install Cubase, templates for
various purposes are included, but you can also create your own (see
“Save as Template” on page 451).
2. Select a template from the list or select “Empty”.
A file dialog opens, allowing you to specify a folder for the new project.
3. Select an existing project folder or click on Create and
enter a name for a new one in the dialog that opens.
A new, untitled project is created.
Open
The Open command on the File menu is used for opening
saved project files. Project files created with Cubase (file
extension “.cpr”), Nuendo (file extension “.npr”) and Se-
quel (extension “.steinberg-project”) can be opened. Note
that program-specific settings which cannot be applied in
Cubase will be ignored.
1. Select “Open…” from the File menu.
A file dialog opens, allowing you to select a project.
2. Click Open.
The project opens in the Project window.
• Several projects can be open at the same time.
This is extremely useful, if you want to copy parts or entire sections from
one project to another.
3. If a project is already opened, opening another project
brings up a warning.
• Click “No” to open the other project inactive.
This significantly reduces load times, especially for large projects.
• Click “Activate” to open and activate the new project.
The active project is indicated by the blue Activate button in the upper
left corner of the Project window. To make another project active, simply
click its Activate button.
An active project.
• You can also open project files by selecting an entry
from the “Recent Projects” submenu on the File menu.
This submenu lists the projects you have recently worked with, with the
most recent one at the top of the list.
• Projects can also automatically be opened when you
launch Cubase (see “Startup Options” on page 452).
• You can drag projects from the MediaBay into the Cu-
base application window (not into an existing Project win-
dow) to open them.
About the “Pending Connections” dialogs
If you open a Cubase project created on another setup
(other audio hardware), the program tries to find matching
audio inputs and outputs for the i/o busses (this is one of
the reasons why you should use descriptive, generic names
for your input and output ports – see “Preparations” on
page 15).
If the program cannot resolve all audio/MIDI inputs and
outputs used in the project, a Pending Connections dialog
will open. This will allow you to manually re-route any ports
specified in the project to ports available in your system.
Close
The Close command on the File menu closes the active
window. If a Project window is active, selecting Close will
close the corresponding project.
• If the project contains unsaved changes, you will be
asked whether you want to save the project before closing
it.
If you select “Don’t Save” and have recorded or created new audio files
since saving, you get the choice to delete or keep these.