User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
428
Synchronization
Hardware and software requirements for APP
• Your computer audio hardware (in the example above this
would be an ADAT card in your computer) must support all
the functionality required for the ASIO Positioning Protocol.
That is, it must be able to read the digital audio and the corre-
sponding position information from the external device.
• There must be an ASIO 2.0 driver for the audio hardware.
• For resolving to external timecode, the audio hardware must
have an integrated timecode reader/generator.
• For information about which audio hardware models currently
support APP, see the Steinberg web site (www.steinberg.net).
Setting up the audio card for external synchronization
1. Open the Device Setup dialog from the Devices menu
and, on the VST Audio System page, select the name of
your audio interface.
2. Click the Control Panel button to open the card’s pro-
prietary setup dialog.
If this card is accessed via a special ASIO driver (as opposed to MME or
DirectX), this dialog is provided by the card, not by Cubase. Hence the
settings vary with the card brand and model.
3. Adjust the settings as recommended by the card man-
ufacturer, then close the dialog.
The dialog may also contain various diagnostic tools that allow you to
verify for example whether word clock is arriving correctly.
4. From the Clock Source pop-up, select the input to
which you routed the word clock signal.
This pop-up may not be used if you selected an input in the Control
Panel dialog instead.
You can now set up the synchronization:
1. Open the Project Synchronization Setup dialog and
set the Timecode Source to “ASIO Audio Device”.
2. Make the desired settings in the dialog.
For information on the different sections, click the Help button in the dia-
log.
3. Close the Project Synchronization Setup dialog.
4. Open the Project Setup dialog from the Project menu
and use the Start value to set which frame on the external
device (e.g. a video tape) should correspond to the begin-
ning of the project.
!
The ASIO Positioning Protocol exploits the specific
advantage of having an audio card that has an inte-
grated timecode reader. With such a card and the
ASIO Positioning Protocol, you can achieve constant
sample-accurate synchronization between the audio
source and Cubase.
The ASIO Audio Device is selected as Timecode Source
Outputs for
MIDI Clock
Input and Output for
MIDI Machine Control
messages
Set this to the time-
code position
where you want the
project to start.