User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
425
Synchronization
Making connections
The following connections are required for external sync
via a synchronizer, including resolving of the audio card.
For details on audio card and synchronizer settings and
connections, see the manuals for these devices.
• Route the master clock signal (LTC, VITC, etc.) to an in-
put on the synchronizer.
• Connect the word clock output on the synchronizer to a
word clock input on the audio card.
• Connect the MIDI Timecode (MTC) output on the syn-
chronizer to the corresponding input on the computer.
• Set up the synchronizer and make sure the frame rate
settings are in accordance with the master clock.
A typical synchronization setup.
Synchronization settings
In the following sections you will find a description of how
to set up your system for the different timecode sources:
Internal Timecode
In this mode, Cubase is the master. When working with
MMC (see “Machine Control” on page 429), the external
device gives the start and stop signals, but is synchro-
nized by Cubase.
Use the “MIDI Timecode Destinations” and “MIDI Clock
Destinations” sections to specify which devices should be
slaved to Cubase.
Synchronizing other Equipment to Cubase
You may have other MIDI devices that you want to syn-
chronize to Cubase. There are two types of synchroniza-
tion that Cubase can transmit: MIDI Clock and MIDI
Timecode.
Transmitting MIDI Clock
If you transmit MIDI Clock to a device supporting this type
of synchronization signal, the other device will follow Cu-
base’s tempo. The tempo setting in the other device is of no
relevance. Instead, it plays at the same tempo as Cubase. If
the device also reacts to Song Position Pointers (which
Cubase transmits) it will follow when you wind, rewind and
locate using the Cubase Transport panel.
Ö MIDI Clock transport commands include “Start”, “Stop”
and “Continue”. However, some MIDI equipment (e.g.
some drum machines) do not recognize the “Continue”
command. If this is the case with your equipment, activate
the option “Always Send Start Message” in the Project
Synchronization Setup dialog (MIDI Clock Destinations).
When this is activated, only the Start command is used.
• Activate “MIDI Clock Follows Project Position” if you
want the other device to follow when you loop, jump and
locate during playback.
When this is activated, the sent MIDI Clock signals will follow the se-
quencer time and tempo position at all times.
Transmitting MIDI Timecode
If you transmit MIDI Timecode to a device supporting this
type of synchronization signal, the device will synchronize
time-wise to Cubase, that is, the time displays on Cubase’s
Transport panel and on the other device will agree. When
you wind and locate Cubase and then activate playback,
the other device will follow from the same position (if it has
this capability and is set up for it!).
Ö If you want to be able to loop, jump and locate during
playback in Cubase and have the other device follow, ac-
tivate MIDI Timecode Follows Project Time.
When this is activated, the sent MIDI Timecode will follow the sequencer
time position at all times.
!
Please note that some external devices may not react
smoothly to these repositioning messages. Espe-
cially when working with some older devices, it may
take some time for them to synchronize accurately to
the project time.