User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
42
The Project window
Dividing the Track list (Cubase only)
It is possible to divide the Track list into two parts. Both
sections will have independent zoom and scroll controls (if
needed), but resizing the window vertically will affect the
lower section only (if possible). This is useful if you’re
working with a video track along with multi-track audio for
example. This way, you can place the video track in the
upper Track list, letting you scroll the audio tracks sepa-
rately in the lower Track list, referencing them against the
video track.
• To divide the Track list, click the “Divide Track List” but-
ton in the top right corner of the Track list.
The “Divide Track List” button.
• To revert to a single Track list, click the button again.
When the Track list is divided into two parts, the following
applies:
• If you add tracks from the Add Track submenu of the
Project menu, Video tracks, Marker tracks and Arranger
tracks will automatically be placed in the upper part of the
Track list.
If the Track list already contains tracks of the type Video, Marker or Ar-
ranger, these will automatically be moved to the upper part when you di-
vide the Track list. All other types of tracks will be placed in the lower part.
• If you add tracks from the context menu invoked by
right-clicking in the Track list, tracks will be added to the
part of the Track list in which you click.
• You can move any type of track from the lower Track list
to the upper and vice versa by right-clicking it in the Track
list and selecting “Toggle Track List” from the context menu.
• You can resize the upper part by clicking and dragging
the divider between the Track lists.
Switching between musical and linear time base
Tracks can be either musical (tempo) or linear (time) based.
• On a track using linear time base, the events will be po-
sitioned on specific time positions – changing the play-
back tempo will not affect the time position of events.
• On a track using musical time base, the positions of
events are represented as meter values (bars, beats, 1/16th
notes and ticks, with 120 ticks per 1/16th note). If you
change the playback tempo, the events will play back at an
earlier or later time.
• In the Preferences (Editing page), you can find the op-
tion “Default Track Time Type” (Cubase only).
This allows you to specify the default track time type for new tracks (Au-
dio, Group/FX, MIDI and Marker tracks). When you change this setting,
all new tracks will use the selected time type. You can choose between
“Musical”, “Time Linear” and “Follow Transport Main Display”. Selecting
“Musical” will cause all added tracks to be set to musical time type.
When you select “Time Linear”, all new tracks will use linear time base.
The third option uses the primary time format setting on the Transport
panel. When this is set to “Bars+Beats”, tracks with musical time base
will be added. When this is set to any of the other options (Seconds,
Timecode, Samples, etc.), all new tracks will use linear time base.