User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
410
The Project Browser
The list columns for audio parts:
Creating audio parts
When the “Audio” item of an audio track is selected in the
Project Structure list, you can create empty audio parts on
the track by clicking the Add button on the toolbar. This
will insert a part between the left and right locator.
Editing MIDI tracks
Just like audio tracks, MIDI tracks can have two “sub-
items”: Track Data and Automation.
• The Track Data item corresponds to the actual MIDI track in
the Project window and can contain MIDI parts (which in turn
can contain MIDI events).
• The Automation item corresponds to the automation subtrack
in the Project window, and contains the track’s automation
events (see “Editing Automation tracks” on page 411).
Note that if you have not performed any automation or
opened an automation subtrack, the Browser will only
contain the MIDI data.
When editing the Track Data, the following parameters are
available:
The list columns for MIDI events:
Offset This determines “where in the audio clip” the event starts.
Adjusting this value is the same as sliding the contents of
the event in the Project window (see “Sliding the con-
tents of an event or part” on page 50).
You can only specify positive Offset values, since the
event cannot start before the start of the clip. Likewise, it
cannot end after the end of the clip. If the event already
plays the whole clip, the Offset cannot be adjusted at all.
Volume The volume of the event, as set with the Volume handle or
on the info line in the Project Window.
Fade In
Fade Out
The length of the fade-in and fade-out areas respectively.
If you use these settings to add a fade (where there pre-
viously was none), a linear fade will be created. If you ad-
just the length of an existing fade, the previous fade
shape will be maintained.
Mute Click in this column to mute or unmute the event.
Image Displays a waveform image of the event inside a gray box
corresponding to the clip. The image is scaled according
to the width of the column.
Parameter Description
Name The name of the part. Double-clicking on the part symbol
beside it opens the Audio Part Editor for the part.
Start The start position of the part. Editing this value is the
same as moving the part in the Project window.
End The end position of the part. Editing this value is the same
as resizing the part in the Project window.
Length The length of the part. Editing this value is the same as
resizing the part in the Project window.
Offset This adjusts the start position of the events within the
part. Adjusting this value is the same as sliding the con-
tents of the part in the Project window (see “Sliding the
contents of an event or part” on page 50). Setting a pos-
itive Offset value is the same as sliding the contents to
the left, while a negative Offset corresponds to sliding
the contents to the right.
Mute Click in this column to mute or unmute the part.
Parameter Description
Parameter Description
Type The type of MIDI event. This cannot be changed.
Start The position of the event. Editing this value is the same as
moving the event.
End This is only used for note events, allowing you to view and
edit the end position of a note (thereby resizing it).
Length This is only used for note events. It shows the length of
the note – changing this resizes the note and automati-
cally changes the End value as well.
Data 1 The property of this value depends on the type of MIDI
event:
For notes, this is the note number (pitch). This is dis-
played and edited as a note name and an octave number,
with the values ranging between C-2 and G8.
For Controller events, this is the type of Controller, dis-
played in words. Note that you can edit this by entering a
number – the corresponding Controller type is automati-
cally displayed.
For Pitch Bend events, this is the fine adjustment of the
bend amount.
For Poly Pressure events, this is the note number (pitch).
For other event types, this is the value of the event.
Data 2 The property of this value depends on the type of MIDI
event:
For notes, this is the note-on velocity.
For Controller events, this is the value of the event.
For Pitch Bend events, this is the coarse bend amount.
For Poly Pressure events, this is the amount of pressure.
For other event types, this is not used.
Channel The event’s MIDI Channel. See “Notes” on page 82.
Comment This column is used for some event types only, providing
an additional comment about the event.