User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
372
The Logical Editor, Transformer and Input Transformer
Searching for controllers
There is similar extended functionality when searching for
controllers: If you’ve added an additional “Type = Control-
ler” condition line, the Logical Editor will “know” you are
searching for controllers. The Parameter 1 column will
then show the names of the MIDI controllers (Modulation,
Volume, etc.) when Value 1 is selected as Filter Target.
Searching for MIDI channels
Each MIDI event contains a MIDI channel setting (1–16).
Normally, these settings are not used, since the MIDI event
plays back on the MIDI channel set for its track. However,
you can come across MIDI parts with events set to different
channels, for example in the following scenarios:
• If you have recorded MIDI from an instrument sending on sev-
eral different channels (e.g. a master keyboard with different
key zones).
• If you have imported a MIDI file of type 0 (with a single track,
containing MIDI events with different channel settings).
Searching for MIDI channel values is straightforward; you
select a Condition and enter a MIDI channel (1–16) in the
Parameter 1 column (and, if you’ve selected one of the
Range Conditions, a higher channel in the Parameter 2
column, creating a value range).
Searching for event types
Selecting Type as the Filter Target allows you to find
events of a certain type only.
• The Condition column contains only three options: Equal, Un-
equal and All Types.
• Clicking the Parameter 1 column displays a pop-up menu, list-
ing the available event types (Note, PolyPressure, Controller,
etc.).
The Logical Editor will find all events matching or not
matching the selected type (depending on the Condition).
Searching for properties
On the Filter Target pop-up menu you will find an option
called Property. This allows you to search for properties
that are not part of the MIDI standard but rather event-
specific Cubase settings.
When the Property option is selected, the Condition col-
umn has two options: “Property is set” and “Property is not
set”. Which property to look for is selected in the Parameter
1 column. The options are “muted” and “selected”. Two ex-
amples:
Here, the Logical Editor will find all muted events.
Here, the Logical Editor will find all events that are selected but not
muted.
Searching for event contexts
On the Filter Target pop-up menu you will find an option
called “Last Event”. This can be used to perform context
dependent searches (especially useful in the Input Trans-
former).
“Last Event” indicates the state of an event which has al-
ready passed the Input Transformer/Logical Editor. The
condition has to be combined with Parameter 1 and Pa-
rameter 2.
A few examples on how the Last Event filter target can be
used:
Here, the action will only be performed when the sustain
pedal is down:
!
As mentioned above, selecting Type = Note or
Type = Controller adds some additional functionality
to the Logical Editor. You should make it a habit to
add a Type condition when applicable.
Filter Target Condition Parameter 1 Parameter 2
Last Event Equal MIDI Status 176/Controller
Last Event Equal Value 1 64
Last Event Bigger Value 2 64