User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
350
The MIDI editors
Editing in the controller display
About controller lanes
By default, the controller display has a single lane, show-
ing one event type at a time. However, you can add lanes
by right-clicking in the display and selecting “Create new
controller lane” from the Quick menu. This allows you to
view and edit different controllers at the same time.
The controller display with three lanes set up.
• To remove a lane, right-click in it and select “Remove this
Lane” from the Quick menu, or click on the minus button.
This hides the lane from view – it doesn’t affect the events in any way.
• If you remove all lanes, the controller display will be
completely hidden.
To bring it back again, select “Create new controller lane” from the Quick
menu.
Selecting the event type
Each controller lane shows one event type at a time. To
select which type should be displayed, use the pop-up
menu to the left of the lane.
• Selecting “Setup…” opens a dialog in which you can
specify which continuous controller event types should be
available on the pop-up menu.
• Each MIDI track has its own controller lane setup (num-
ber of lanes and selected event types).
When you create new tracks, they get the controller lane setup used last.
Controller lane presets
Once you have added the required number of controller
lanes and selected the event types you need, you can
store this combination as a controller lane preset. You
could for example have a preset with one velocity lane
only, another with a combination of velocity, pitch bend
and modulation, and so on. This can make working with
controllers much quicker.
• To add the current controller lane setup as a preset, pull
down the pop-up menu to the left of the horizontal scroll-
bar and select “Add”.
Enter a name for the preset in the dialog that appears and click OK.
• To apply a stored preset, select it from the pop-up menu.
This immediately brings up the controller lanes and event types in the
preset.
• To remove or rename presets, select “Organize” from
the pop-up.
Controller types in this
list are already listed on
the pop-up menu.
Controller types in this
list are not listed on the
pop-up menu.
Click this button to add
the selected controller
type to the pop-up menu.
Click this button to remove the
controller type selected in the
left list from the pop-up menu.