User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
328
MIDI processing and quantizing
Apply and Auto
These functions allow you to apply quantizing directly from
the dialog, see below.
The Non Quantize setting
This additional setting affects the result of the quantizing. It
allows you to set a “distance” in ticks (120ths of sixteenth
notes).
Events that already are within the specified distance from
the quantize grid will not be quantized. This allows you to
keep slight variations when you quantize, but still correct
notes that are too far from the grid.
The Random Quantize setting
This additional setting affects the result of the quantizing. It
allows you to set a “distance” in ticks (120ths of sixteenth
notes).
Events will be quantized to random positions within the
specified “distance” from the quantize grid, thus creating
a more “loose” quantizing. Much like the Non Quantize
setting, this allows for slight variations, while at the same
time keeping notes from ending up too far from the grid.
The Iterative Strength setting
Here you specify how much the notes should be moved
towards the grid when using the Iterative Quantize func-
tion, see below.
The Move Controller setting
When this is activated, controllers related to notes (pitch
bend, etc.) are automatically moved with the notes when
these are quantized.
Applying quantize
There are several ways to apply the quantize:
• The standard method is to select “Over Quantize” from
the MIDI menu (or using a key command, by default [Q]).
This quantizes the selected MIDI parts or notes according to the current
Quantize pop-up menu setting.
• You can also apply quantizing directly from the Quantize
Setup dialog, by clicking the “Apply Quantize” button.
• If you activate the “Auto” checkbox in the Quantize Setup
dialog, any change you make in the dialog is immediately
applied to the selected MIDI parts or notes.
A great way of using this feature is to set up a playback loop, and adjust
the settings in the dialog until you get the desired result.
The Auto Quantize function
If you activate the Auto Q button on the Transport panel,
all MIDI recordings you make are automatically quantized
according to the settings you have made in the Quantize
Setup dialog.
Iterative Quantize
Another way to apply “loose” quantization is to use the Iter-
ative Quantize function on the MIDI menu. It works like this:
Instead of moving a note to the closest quantize grid posi-
tion, Iterative Quantize moves it only part of the way. You
specify how much the notes should be moved towards the
grid with the “Iterative Strength” setting in the Quantize
Setup dialog.
Iterative Quantize also differs from “regular” quantization
in that the operation is not based on the notes’ original po-
sitions but on their current, quantized position. This makes
it possible to repeatedly use Iterative Quantize, gradually
moving the notes closer to the quantize grid until you’ve
found the desired timing.
!
If you don’t want to apply the quantizing you have set
up in the dialog, close the window by clicking its
standard close box.
!
When you apply quantize, the result is based on the
original position of the notes. Therefore, you can
freely try out different quantize settings with no risk of
“destroying” anything. See also “Undo Quantize” on
page 329.