User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
281
The Pool
Changing the Pool Record folder
The Pool Record folder.
All audio clips that you record in the project will end up in
the Pool Record folder. The Pool Record folder is indi-
cated by the text “Record” in the Status column and by a
red dot on the folder itself, as shown in the picture above.
By default, this is the main Audio folder. You can, how-
ever, at any time create a new Audio subfolder and desig-
nate this as your Pool Record folder. Proceed as follows:
1. Select the Audio folder or any audio clip.
You cannot designate the Video folder (or a subfolder in it) as the Pool
Record folder.
2. Select “Create Folder” on the Media or context menu.
A new empty audio subfolder appears in the Pool.
3. Select the new folder.
4. Select “Set Pool Record Folder” on the Media or con-
text menu, or click in the Status column of the new folder.
The new folder now becomes the Pool Record folder, and any audio re-
corded in the project will be saved in this folder.
Organizing clips and folders
If you accumulate a large number of clips in the Pool, it
may sometimes be difficult to quickly find specific items. In
such cases, organizing clips in new subfolders with suit-
able names that reflect the content can be a solution. For
example, you could put all sound effects in one folder, all
lead vocals in another etc. Proceed as follows:
1. Select the type of folder, audio or video, for which you
want to create a subfolder.
You cannot put audio clips in a video folder and vice versa.
2. Select “Create Folder” on the Media on context menu.
A new empty subfolder named “New Folder” appears in the Pool.
3. Click on the name and enter an appropriate name for
the folder.
4. Drag and drop the clips you wish to move to the new
folder.
5. Repeat steps 1–4 as necessary.
Applying processing to clips in the Pool
You can apply audio processing to clips from within the
Pool in the same way as to events in the Project window.
Simply select the clip(s) and choose a processing method
from the Audio menu. To find out more about audio pro-
cessing, see the chapter “Audio processing and functions”
on page 216.
Undoing processing
If you have applied processing to a clip, in the Project win-
dow, the Sample Editor, or in the Pool, this is indicated by
the red and gray waveform symbol in the Status column.
This processing can always be undone using the Offline
Process History, see “The Offline Process History dialog”
on page 227.
Freeze Edits
You can use the Freeze Edits function to create a new file
with processing applied or to replace the original with a
processed version, see “Freeze Edits” on page 228.
Minimize File
The option “Minimize File” on the Media or context menu
allows you to change the size of audio files according to
the audio clips referenced in a project. The files produced
using this option will only contain the audio file portions
actually used in the project. This can significantly reduce
the size of the project, if large portions of the audio files
are unused. Therefore, the option is useful for archiving
purposes after you have completed a project.
Ö This operation will permanently alter the selected au-
dio files in the Pool. This cannot be undone!
If this is not what you want, you can use the option “Save Project to New
Folder” on the File menu instead, see “Save Project to New Folder” on
page 452. This function also has the option of minimizing files, but cop-
ies all files into a new folder, leaving the original project untouched.
Proceed as follows:
1. Select the file(s) you wish to minimize in the Pool.
2. Select “Minimize File” on the Media menu.
An alert appears, informing you that the entire Edit History will be cleared.
Click Minimize to proceed or Cancel to stop the process.