User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
275
The Pool
Deleting clips
Removing clips from the Pool
To remove a clip from the Pool without deleting it from the
hard disk, proceed as follows:
1. Select the clip(s) and select “Delete” from the Edit
menu (or press [Backspace] or [Delete]).
Ö If you try to delete a clip that is used by one or more
events, the program will ask you if you want to remove
these events from the project.
If you cancel, neither the clip nor the associated events are deleted.
2. Click Remove.
A new prompt asks whether you want to move the clip to the Trash or re-
move it from the Pool.
3. Select “Remove from Pool”.
The clip is no longer associated with the project, but still exists on the hard
disk and can be used in other projects etc. This operation can be undone.
Deleting from the hard disk
To delete a file permanently from the hard disk, it must first
be moved to the Trash folder:
1. Follow the instructions for deleting clips above and
click the Trash button.
Alternatively, you can drag and drop clips into the Trash folder.
2. Select “Empty Trash” on the Media menu. Select one
of the two options in the alert:
• Click “Erase” to delete the file on the hard disk perma-
nently.
This operation cannot be undone!
• Click “Remove from Pool” to remove the clip from the
Pool but to keep the file.
Ö To retrieve a clip or region from the Trash Folder, drag
and drop it back into an Audio or Video folder.
Removing unused clips from the Pool
This function finds all clips in the Pool that are not used in
the project. You can then decide whether to move them to
the Pool Trash folder (where they can be permanently de-
leted) or to remove them from the Pool:
1. Select “Remove Unused Media” on the Media or con-
text menu.
A message appears asking you whether you want to move the file to the
trash or to remove it from the Pool.
2. Make your selection.
Removing regions
To remove a region from the Pool, select it and select “De-
lete” from the Edit menu (or press [Backspace] or [Delete]).
Ö Note that for regions, there is no alert if the region is
used in the project!
Locating events and clips
Locating events via clips in the Pool
If you want to find out which events in the project refer to a
particular clip in the Pool, proceed as follows:
1. Select one or more clips in the Pool.
2. Select “Select in Project” on the Media menu.
All events that refer to the selected clip are now selected in the Project
window.
Locating clips via events in the Project window
If you want to find the clip for an event in the Project win-
dow, proceed as follows:
1. Select one or more events in the Project window.
2. Pull down the Audio menu and select “Find Selected
in Pool”.
The corresponding clip(s) will be located and highlighted in the Pool. If
the Pool window isn’t already open, it will be opened.
!
Before you permanently delete audio files from the
hard disk, make sure that they are not used by an-
other project!