User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
274
The Pool
Operations
Ö Most of the Pool-related main menu functions are also
available on the Pool context menu (opened by right-click-
ing in the Pool window).
Renaming clips or regions in the Pool
To rename a clip or a region in the Pool, select it and click
on the existing name, type in a new name and press
[Return].
Ö In case of a clip, this will also rename the referred files
on disk!
Copying clips in the Pool
To make a duplicate clip, proceed as follows:
1. Select the clip you wish to copy.
2. Select “New Version” on the Media menu.
A new version of the clip appears in the same Pool folder, with the same
name but with a “version number” after it, to indicate that the new clip is a
duplicate. The first copy made of a clip will logically get the version number
“2” and so on. Regions within a clip are copied too, but keep their name.
Inserting clips into a project
By using menus
1. Select the clip(s) you want to insert into the project.
2. Pull down the Media menu and select an “Insert into
Project” option.
“At Cursor” will insert the clip(s) at the current project cursor position.
“At Origin” will insert the clip(s) at their Origin Time position(s).
• Note that the clip will be positioned so that its snap
point is aligned with the selected insert position.
You can also open the Sample Editor for a clip by double-clicking it, and
perform the insert operation from there. This way you can set the snap
point before inserting a clip.
3. The clip is inserted on the selected track or on a new
audio track.
If several tracks are selected, the clip will be inserted on the first selected
track.
By using drag and drop
You can use drag and drop to insert clips into the Project
window. You can also use drag and drop from the Sample
Editor for a clip by making a selection range and pressing
[Ctrl]/[Command] while dragging. Note:
• Snap is taken into account if activated.
• While you drag the clip in the Project window, its posi-
tion will be indicated by a marker line and a numerical po-
sition box.
Note that these indicate the position of the snap point in the clip. For ex-
ample, if you drop the clip at the position 10.00, this will be where the snap
point ends up. See “Adjusting the snap point” on page 241 for information
on how to set the snap point.
• If you position the clip in an empty area in the event dis-
play (i.e. below existing tracks), a new track is created for
the inserted event.
!
Renaming a clip in the Pool is much preferred to re-
naming it outside Cubase (for example on the com-
puter desktop). This way, Cubase already “knows”
about the change, and won’t lose track of the clip the
next time you open the project. See “About missing
files” on page 277 for details about lost files.
!
Copying a clip does not create a new file on disk, but
just a new edit version of the clip (referring to the
same original file).
Snap point