User manual

Table Of Contents
258
The Sample Editor
Proceed as follows:
1. Check the audio tempo and define the audio grid as
described above.
2. Create and edit hitpoints as described above.
You don’t have to create slices – just set up the hitpoints.
You should try to get approximately one slice per eighth
note, sixteenth note or whatever the loop requires when
setting hitpoints for extracting a groove.
It can be helpful to use one of the note value-based options on the “Use”
pop-up menu when you’re setting up the hitpoints (see “Setting the sen-
sitivity” on page 255).
3. When you have finished setting the hitpoints, click on
the Make Groove button in the Hitpoints tab of the Sam-
ple Editor Inspector or select “Create Groove Quantize
from Hitpoints” from the Hitpoints submenu on the Audio
menu.
The groove is extracted.
4. If you now pull down the Quantize Type pop-up menu
in the Project window you will find an additional item at the
bottom of the list, with the same name as the file from
which you extracted the groove.
This groove can now be selected as a base for quantizing, just like any
other quantize value. See “The Quantizing functions” on page 325.
5. If you want to save this Groove, open the Quantize
Setup dialog and store it as a preset.
Ö You can also create grooves from a MIDI part by se-
lecting the part and dragging it on the grid display in the
middle of the Quantize Setup dialog or by selecting “Part
to Groove” from the Advanced Quantize submenu on the
MIDI menu.
Other hitpoint functions
On the Hitpoints tab of the Sample Editor Inspector and
on the various submenus of the Audio menu, you will also
find the following functions:
Create Markers
If an audio event contains calculated hitpoints, you can
click on the Create Markers button in the Hitpoints tab to
add markers – one for each hitpoint (see “Using the Mar-
ker track” on page 108). This can be useful to snap to hit-
points, e.g. for locating hitpoints and for using the
Timewarp tool (see “The Time Warp tool” on page 402).
Create Regions
If your audio event contains calculated hitpoints, you can
click the Create Regions button in the Hitpoints tab to au-
tomatically create regions from hitpoints. This can be use-
ful to isolate recorded sounds, in order to upload them,
e.g. to HALion either as velocity or keyzones.
When you make a selection, regions will only be calcu-
lated from the hitpoints that are contained in the selection.
Create Events
When you simply wish to create separate events according
to the hitpoints for a file, you can click on the Create Events
button in the Hitpoints tab. This means that you do not have
to make the same considerations as when slicing for tempo
changes. You can use any method you like to set hitpoints.
The slices created will appear in the Project window as
separate events.
Close Gaps
This Advanced submenu function on the Audio menu is
useful, if you have sliced a loop for tempo changes. Low-
ering the tempo below the loop’s original tempo will cre-
ate gaps between the slices. The lower the tempo is in
relation to the original tempo, the wider the gaps will be.
Close Gaps can be used to remedy this.
1. Set the desired tempo.
2. Select the part in the Project window.
3. Select “Close Gaps” from the Audio menu – Ad-
vanced submenu.
Now time-stretch is applied on each slice to close the gaps. Depending
on the length of the part and the algorithm set in the Preferences, this
can take a little while.
4. The waveform is redrawn and the gaps are closed!
Note that this feature creates new clips in the Pool, one
for each slice.
Close Gaps can also be used when the project tempo
is higher than the original loop tempo.
This will use the time-stretch function to compress the slices to fit.
If you decide to change the tempo again after using the
Close Gaps function, you should undo the Close Gaps
operation or start over again, using the original un-
stretched file.