User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
245
The Sample Editor
Making selections from regions
If you select a region in the list and click the Select Region
button above, the corresponding section of the audio clip
is selected (as if you had selected it with the Range Se-
lection tool). This is useful if you want to apply processing
to the region only.
• Note that you can also double-click a region in the Pool
to have its audio clip open in the Sample Editor with the
area of the region automatically selected.
Creating new events from regions
You can create new audio events from regions, using the
following method:
1. Click in the Region’s leftmost column in the list and
keep the mouse button pressed.
2. Move the pointer to the desired audio track and posi-
tion in the Project window.
3. Release the mouse button.
A new event is created.
• You can also use the function “Events from Regions”
from the Advanced submenu of the Audio menu for this
(see “Region operations” on page 56).
Removing regions
To remove a region from a clip, select it in the list and click
the Remove Region button above the list.
Exporting regions as audio files
If you create a region in the Sample Editor, the region can
be exported to disk as a new audio file. This is done from
the Pool, see “Exporting regions as audio files” on page
280.
Drawing in the Sample Editor
It is possible to edit the audio clip at sample level by draw-
ing with the Pencil tool. This can be useful if you need to
manually edit out a spike or click, etc.
1. Zoom in to a zoom value lower than 1.
This means that there is more than one screen pixel per sample.
2. Select the Pencil tool.
3. Click and draw at the desired position in the waveform
display.
When you release the mouse button, the edited section is automatically
selected.
Options and settings
Show audio event
When the Show Audio Event button is activated on the
toolbar (or the option “Audio Event” is activated on the Ele-
ments submenu on the Quick menu), the section corre-
sponding to the edited event is highlighted in the waveform
display and Thumbnail. The sections of the audio clip not
belonging to the event are shown with a dark gray back-
ground.
!
Any changes created by drawing will appear in the
Offline Process History, making it possible to undo
them at a later stage (see “The Offline Process His-
tory dialog” on page 227).
!
This is only available if you opened the Sample Editor
by double-clicking an audio event in the Project win-
dow or the Audio Part Editor and not, if you opened
the audio event from within the Pool.