User manual

Table Of Contents
241
The Sample Editor
Ö Note that there is a separate Play button for audition-
ing regions. See “Auditioning regions” on page 244.
By using the Speaker tool
If you click somewhere in the waveform display with the
Speaker (“Play”) tool and keep the mouse button pressed,
the clip will be played back from the position at which you
clicked. Playback will continue until you release the mouse
button.
Scrubbing
The Scrub tool allows you to locate positions in the audio
by playing back, forwards or backwards, at any speed:
1. Select the Scrub tool.
2. Click in the waveform display and keep the mouse
button pressed.
The project cursor is moved to the position at which you click.
3. Drag to the left or right.
The project cursor follows the mouse pointer and the audio is played
back. The speed and pitch of the playback depends on how fast you
move the pointer.
You can adjust the response of the Scrub tool with the
Scrub Response (Speed) setting in the Preferences
(Transport–Scrub page).
There you will also find a separate Scrub Volume setting.
Adjusting the snap point
The snap point is a marker within an audio event (or clip,
see below). This is used as a reference position when you
are moving events with snap activated, so that the snap
point is “magnetic” to whatever snap positions you have
selected.
By default, the snap point is set at the beginning of the au-
dio event, but often it is useful to move the snap point to a
“relevant” position in the event, such as a downbeat, etc.
1. Activate the “Audio Event” option so that the event is
displayed in the editor.
2. Scroll so that the event is visible, and locate the “S”
flag in the event.
If you haven’t adjusted this previously, it will be located at the beginning
of the event.
3. Click on the “S” flag and drag it to the desired position.
When you drag the snap point, a tool tip shows its current position (in
the format selected on the Sample Editor ruler).
Cubase only: If the Scrub tool is selected when you
move the snap point, you will hear the audio while drag-
ging (just like when scrubbing).
This makes it easier to find the correct position.
You can also adjust the snap point by setting the project
cursor: