User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
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Surround sound (Cubase only)
Routing channels directly to surround channels
If you want to place an audio source in one separate
speaker channel only, you can route it directly to that
speaker channel. This is useful for pre-mixed material or
multi-channel recordings that don’t require panning.
1. Open the mixer and locate the channel you wish to
route.
2. From the output routing pop-up menu, select the cor-
responding surround speaker channel.
• If a stereo audio channel is routed directly to a speaker
channel, the left/right channels will be mixed to mono.
The pan control for the audio channel governs the balance between the
left and right channel in the resulting mono mix. Center pan will produce
a mix of equal proportion.
Routing channels using child busses
Child busses provide a way to route stereo (or multi-chan-
nel) audio channels to specific speaker channels in a sur-
round configuration.
The most obvious application of a child bus is when you
wish to add a stereo channel to two specific left/right sur-
round speaker channels.
If you have added a child bus within a surround bus (see
above), it appears as a submenu item within the surround
bus on the output routing pop-up menu. Select this to
route a stereo audio channel directly to that stereo
speaker pair in the surround bus.
Using the Surround Panner
Cubase has a special feature for graphically positioning a
sound source in a surround field. This is actually a special
plug-in which distributes the audio from the channel in
various proportions to the surround channels.
1. Open the mixer and locate the channel you wish to
position.
This could be a mono or stereo channel.
2. From the output routing pop-up menu, select the
“whole surround bus” option (not a specific speaker
channel).
A miniature graph of the surround plug-in interface appears above the
fader in the channel strip.
When the “whole surround bus” is selected, the channel strip shows a
miniature surround control.
3. You can click and drag directly in the miniature image
to move the sound in the surround field.
The horizontal red strip to the right controls the subbass (LFE) level (if
available in the selected surround format).
• You can also view a slightly larger version of this control
by selecting “Panner” on the View options pop-up menu
for the extended mixer panel.
This mode offers click and drag-panning as well as numerical values for
left/right balance, front/rear balance and LFE amount – enter the desired
number or use the mouse wheel to adjust them.
• The SurroundPan can also be displayed in the Inspector
for all audio channel track types. To display the Surround
Pan tab in the Inspector, make sure the corresponding op-
tion is enabled in the Inspector context menu.
• For total control over surround panning, double-click on
the miniature image to open the full Surround Panner
interface in a separate window.