User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
178
Audio effects
• If you wish to assign attributes to the preset, click the
Tag Editor button.
Click in the Value column to select an appropriate “tag” for one or sev-
eral of the available categories in the Attributes column. For further infor-
mation on preset handling and the Tag Editor, see the chapter “The
MediaBay” on page 287.
4. Click OK to store the preset and exit the dialog.
User-defined presets are saved in the following location:
• Win: Documents and Settings/User name/Application data/
VST3 presets\<company>\ <plug-in name>
• Mac: Users/<user name>/Library/Audio/Presets/<com-
pany>/<plug-in name>
You cannot change the default folder, but you can add fur-
ther subfolders inside the individual effect preset folders.
About earlier VST effect presets
As stated previously, you can use any VST 2.x plug-ins in
Cubase. For a description of how to add VST plug-ins see
“Installing and managing effect plug-ins” on page 179.
When you add a VST 2 plug-in, any previously stored pre-
sets for it will be in the old FX program/bank format (.fxp/
.fxb). You can import such files, but the preset handling will
be slightly different. You will not be able to use the new fea-
tures like the Tag editor until you have converted the old
“.fxp/.fxb” presets to VST 3 presets. If you save new pre-
sets for the included VST 2 plug-ins, these will automati-
cally be saved in the new “.vstpreset” format.
Importing and converting FXB/FXP files
To import .fxp/.fxb files, proceed as follows:
1. Load any VST 2 effect you may have installed, and click
on the VST Sound button to open the Preset Management
pop-up menu.
2. Select “Import FXB/FXP…” from the pop-up.
This menu item is only available for VST 2 plug-ins.
3. In the file dialog that opens, locate the .fxp file and
click Open.
If you load a bank (.fxb), it will replace the current set of all effect pro-
grams. If you load a single program, it will replace the currently selected
effect program only. Note that such files exist only if you created your
own .fxp/.fxb presets with a previous version of Cubase (or any other
VST 2 application).
4. After importing, you can convert the current program
list to VST presets by selecting “Convert Program List to
VST Presets” from the Preset Management pop-up.
After converting, the presets will be available in the Preset Browser, and
you can use the Tag Editor to add attributes and audition the presets.
The new converted presets will be stored in the VST3 Preset folder.
Saving insert effect combinations
You can save the complete insert effect rack for a channel
together with all parameter settings as an inserts preset.
Inserts presets can be applied to audio, instruments, FX
channel or group tracks.
This works as follows:
1. Select the desired track in the Track list and open the
Inserts Inspector section.
2. Load a combination of insert effects and adjust the pa-
rameters (or select effect presets) for each effect.
3. At the top of the Inserts tab, click the VST Sound but-
ton to open the Preset Management pop-up menu for the
inserts and select “Store Preset”.
This can also be done from the Channel Settings window using the VST
Sound button at the top of the Inserts section.
4. Type in a name for the preset in the dialog that appears.
!
All VST 2 presets can be converted to VST 3 presets.