User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
173
Audio effects
3. From the submenu, select “Send Routing” and “Con-
trol Strip”.
In the Send Routing section of the Channel Settings window, each send is
shown as a small routing diagram showing a pre/post selector to the right
and a pan fader (where applicable). In the Control Strip section, you can
activate the option “Link Send Routing Panners to Channel Panner as De-
fault”. When this is activated, the send panners follow the pan for the chan-
nel. This item is also available in the Preferences dialog (VST page).
The Sends, Send Routing and Control Strip sections in the Channel Set-
tings window.
4. Click and drag the pan control for the desired send(s)
in the display.
You can reset the pan control to the center position by [Ctrl]/[Command]-
clicking on the pan control.
• If the FX channel is configured in a surround format, the
pan control will be a miniature surround panner, similar to
the one found in the mixer.
You can click and drag the “ball” in the miniature panner display to posi-
tion the send in the surround field, or double-click in the display to bring
up the surround panner. See the chapter “Surround sound (Cubase
only)” on page 195.
Ö If both the send (the audio channel) and the FX chan-
nel are in mono, the pan control is not available.
About sends for FX channels (Cubase only)
The FX channels themselves have sends, too.
Setting effect levels
When you have set up the sends as described in the pre-
vious sections, you can do the following:
• You can use the send level slider in the Channel Set-
tings window, the Inspector or the extended mixer panel to
set the send level.
By adjusting the send level, you control the amount of signal sent from
the audio channel to the FX channel.
Setting the effect send level.
• In the mixer, you can use the level fader for the FX chan-
nel to set the effect return level.
By adjusting the return level, you control the amount of the signal sent
from the FX channel to the output bus.
Setting the effect return level.
Link Send Routing
Panners to Channel
Panner
The Control Strip section