User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
172
Audio effects
A send set to pre-fader mode.
Ö You can choose whether a send in pre-fader mode
should be affected by the channel’s Mute button or not.
This is done with the option “Mute Pre-Send when Mute” in the Prefe-
rences dialog (VST page).
• When one or several sends are activated for a channel,
the Send Effects buttons light up in blue in the mixer and
the Track list. Click the button for a channel to bypass
(disable) all its effect sends.
When the sends are bypassed, the button is yellow. Click the button again
to enable the sends. Note that this button is also available in the Inspector
and the Channel settings window.
Click this button to bypass the sends.
• You can also bypass individual sends in the channel
overview.
See “Insert effects in the channel overview” on page 166.
• You can also bypass the send effects by clicking the
“Bypass Inserts” button for the FX channel.
This bypasses the actual send effects which may be used by several dif-
ferent channels. Bypassing a send affects that send and that channel
only. If you bypass the insert effect the original sound will be passed
through. This may lead to unwanted side effects (higher volume). To de-
activate all effects, use the mute button in the FX channel.
Setting pan for the sends (Cubase only)
By default, the sends for an audio channel follow any pan
settings – stereo or surround – you make for the channel
itself. This means that if an audio channel is panned to the
right, the signal from its effect sends will be panned the
same way, making the stereo imaging as clear and true as
possible.
However, you may want to have different pan settings for
the sends. There are several uses for this:
• If you route a send from a mono channel to a stereo FX chan-
nel track, you can position the send signal at center pan in the
stereo FX channel (or anywhere you like).
• If you route a send from a stereo channel to a mono FX chan-
nel track, the pan control works as a crossfader, determining
the balance between the stereo sides when the stereo send
signal is mixed to mono.
• If you route a send from a mono or stereo channel to a FX
channel track in surround format, you can use the surround
panner to position the send signal in the surround image.
You set up send panning in the following way:
1. Open the Channel Settings window for the audio
channel.
2. Right-click somewhere in the Channel settings win-
dow (not the EQ display), to open the context menu and
open the “Customize View” submenu.