User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
166
Audio effects
• To bypass all inserts for a track, click the global bypass
button.
This button can be found at the top of the Inserts section in the Inspector
or the Channel Settings window. It lights up in yellow to indicate that the
inserts of this track are bypassed. In the track list and the channel strip in
the mixer, the Inserts State button will also light up in yellow.
Insert effects in the channel overview
If the “Channel” section is selected in the Inspector or the
“Channel Overview” view mode is selected in the extended
mixer, you will get an overview of which insert effects, EQ
modules and effect sends are activated for the channel.
You can activate or deactivate individual insert effect slots
by clicking the corresponding number (in the top part of
the overview).
The channel overview in the Inspector.
Using mono or stereo effects with a surround
channel (Cubase only)
Whether your effect supports mono, stereo or multi-chan-
nel processing, depends entirely on the effect plug-in.
Normally, when you apply a mono or stereo insert effect to
a surround (multi-channel) track, the first speaker chan-
nels of the track (often L and/or R) are routed through the
effect’s available channels, and the other channels of the
track are left unprocessed.
However, you may want to apply the effect to other speaker
channels. This is done in the Channel Settings window:
1. Right-click somewhere in the Channel Settings win-
dow (except the EQ display) to open the Channel Settings
context menu.
2. Select “Customize View” from the menu, and select
“Insert Routing” from the submenu.
The Insert Routing section appears to the left of the EQ display. It con-
tains a row of small signal diagrams.
3. Double-click on the small signal diagram for the effect
to open the Routing Editor window.
The Routing Editor window.
The columns in the diagram represent the channels in the
current configuration, with signals passing from top to
bottom. The gray field in the middle represents the actual
effect plug-in.
• The squares above the effect represent inputs to the effect
plug-in.
• The squares below the effect represent outputs from the ef-
fect plug-in.
The blue color of inserts 1 and 2 and
the blue Inserts State button in the
channel strip indicate that this track
has active inserts.