User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
155
Control Room (Cubase only)
1. Input Phase
Each external input and Monitor speaker output has an Input Phase re-
versal switch. When lit, all audio paths within the channel will have their
phase reversed.
2. Input Gain
Each external input, Monitor speaker output and the Talkback input has
an Input Gain control. When an external input or Monitor becomes ac-
tive, the Gain settings will be recalled.
3. Channel Inserts
Each channel in the Control Room Mixer has inserts available. While most
channels have six pre-fader and two post-fader inserts, the external inputs
and Monitors only have six pre-fader inserts.
4. Channel Configuration
This displays the current configuration of audio paths in the channel, e.g.
Stereo, 5.1, etc.
5. Channel Labels
This displays the name of the channel as defined in the VST Connec-
tions.
6. Expansion controls
There are several arrow buttons that open and close various panels of
the Control Room Mixer. By default, all expandable panels are hidden.
7. Use Reference Level
When you click this button, the Control Room Level is set to the refer-
ence level set in the Preferences, e.g. a level for calibrated mixing envi-
ronments such as film dubbing stages. Press [Alt]/[Option] and click on
this button to set the Preferences reference level setting to the current
Control Room level.
8. Control Room and Headphone Input Selectors
These buttons allow the selection of various input sources for the Con-
trol Room and Headphone channels. The choices are for External Input,
Main Mix, or any one of the four Studio channels.
9. Show Meters/Inserts button
This allows you to switch between the display of Meters and Inserts for
the extended Mixer view.
10. Listen Bus AFL/PFL
This button determines whether the source signals sent to the Listen bus
are pre-fader (PFL) or post-fader (AFL).
11. Global Listen Defeat
When lit, this indicates that one or more channels in the Project Mixer are
Listen enabled. Clicking on this button defeats Listen mode for all chan-
nels.
12. Listen DIM
This gain control adjusts the volume of the Main Mix when channels have
been put in Listen mode. This allows you to keep Listen enabled chan-
nels in context with the Main Mix. If the Listen DIM is set to minus infinity,
Listen enabled channels will be heard by themselves. Any other setting
leaves the Main Mix on at a lower level.
13. DIM Enable
This turns the Control Room Level down by a preset amount (the default
setting is -30dB). This allows a quick reduction in monitor volume with-
out disturbing the current monitor level. Clicking on the DIM button again
returns the monitor level to the previous setting.
14. Talkback Enable
Click the Talk button to turn on the Talkback system, allowing communi-
cation between the control room and performers in the studio. There are
two modes of operation: momentary mode used by clicking and holding
the Talk button, and latch mode where clicking once turns the Talkback
on until you click it again to turn it off.
15. Talkback DIM Level
When the Talkback is enabled, this control allows you to determine how
much the output of all the channels in the Control Room Mixer is re-
duced. This prevents unwanted feedback. If the Talkback DIM level is set
to 0dB, no change will occur in the Control Room channels.
16. Cycle Down-Mix Preset Selection
The Control Room allows four different Speaker down-mix settings for
auditioning with various speaker configurations. Clicking this button cy-
cles through the four down-mix presets. Various icons appear to show
which preset is active.
17. Cycle Monitor Selection
Pressing this button changes the Monitor selection to the next available
set. As Monitors are changed, so are the down-mix presets, Monitor in-
serts, Input Gain and Input Phase controls associated with that Monitor
set.
18. Listen Bus Enable
This turns on Listen bus functions for either the Control Room or Head-
phone outputs. If this is not enabled, the Listen bus will not be routed to
that channel.
19. Listen Bus Gain
This level adjustment determines how loud Listen bus signals are when
routed to the Control Room or Headphone outputs. Clicking on the num-
ber pops up a fader control for adjustment.
20. Studio Input Selectors
For Studio Channels, the input choices are External Input, Aux (from Studio
Sends) or Main Mix.
21. Activate Channel Buttons
These buttons turn each channel’s output on or off. When lit, the channel
is on.