User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
150
Control Room (Cubase only)
Disabling the Control Room
Once you have created all the channels for your studio
configuration, the Control Room functions are available for
use. If you need to use Cubase without the Control Room
functions, you can simply press the Disable Control Room
button on the Studio tab of the VST Connections window.
Any channels you have created will be saved and when
you enable the Control Room again, that configuration will
be reloaded.
You can also create presets for the Control Room config-
uration in the same manner as for inputs and outputs, see
“Other bus operations” on page 17.
Outputs – Main Mix
For the Control Room to function correctly, the Main Mix in
the Outputs tab must be assigned to the set of outputs that
actually contains your final mix signal. If you only have one
output bus, it will be the Main Mix by default.
If you have more than one output bus defined, you can
change which one is the Main Mix by right-clicking on the
name of the output and selecting “Set “Out” as Main Mix”.
The Main Mix is marked by a small speaker icon to the left
of its name.
The VST Connections Output tab showing one bus as the Main Mix
marked by the small speaker icon.
outputs other than the Main Mix are not routed through the
Control Room Mixer. They can, however, share the device
ports of Studio and Monitor channels in the Control Room.
Output click enabling
There may be a situation when you want the click to be
routed always to a specific output bus, regardless of the
actual Control Room settings, or indeed when the Control
Room is disabled. In these cases, enable the click on spe-
cific outputs using the Click column on the Outputs tab in
the VST Connections window.
The Output tab showing two stereo outputs, the Main Mix and a second
output that is click enabled.
!
If you disable the Control Room, make sure that
there are device ports assigned to the default output
bus “Main Mix” on the outputs tab. Otherwise, you
will not hear any sound from the Main Mix.
!
The click will only be heard in outputs that are as-
signed to device ports. Be aware that the click can
also be routed to device ports using the Control
Room features.
!
Sharing audio device ports between outputs and
Control Room channels can cause confusing behav-
ior and possible overload of those ports without any
indication from Cubase. It is advisable to disconnect
all outputs from all device ports when first configur-
ing the Control Room.
!
Be aware that some audio interfaces allow very flexi-
ble routing within the hardware itself. Certain routing
configurations could cause overloads and possible
damage to speaker equipment. Consult the hard-
ware documentation for further information.