User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
149
Control Room (Cubase only)
Creating a Control Room channel
To create a new channel, click on the Add Channel button
in the Studio tab of the VST Connections window. A pop-
up menu lists all available channels along with how many
of each type are available. Select the type of channel you
wish to create and a dialog will appear allowing you to
choose the configuration of the channel (stereo, 5.1, etc.).
The Studio tab of the VST Connections window with several Control
Room Channels created
After clicking OK, the new channel will appear in the VST
Connections window. You can now connect it to any
available device port using the “+” buttons and the con-
text menu in the Device Port column. An audio device
must be selected and then a device port must be chosen
for each audio path. You assign device ports to channels
in the same fashion as assigning any VST connection.
Monitors
Create a Monitor channel for every set of speakers in your
studio. A typical post-production studio could have one
set of 5.1 surround speakers, another stereo set of speak-
ers and even a single, mono speaker for checking bal-
ances for mono broadcast. The Control Room Mixer will
allow you to switch speakers easily. Each set of Monitors
can have its own custom downmix settings, input gain and
input phase adjustments.
Phones
Create a Phones channel if you intend to listen to head-
phones in the control room. The Phones channel is not in-
tended for use by performers in the studio. It is designed
for the engineer to quickly listen to any source in the stu-
dio, including the four cue mixes, as a reference.
Studios
Create a Studio channel for each cue mix you wish to cre-
ate for performers in the studio. For example, if you have
two available headphone amplifiers for performers to use,
create two Studio channels, one for each headphone mix.
There are four available Studio channels.
External inputs
Create external input channels for every playback device
you wish to be able to monitor in the Control Room. There
are six available external inputs with channel configura-
tions from mono up to 6.0 surround. Use external inputs to
quickly listen to CD players, master recorders, or other
workstations.
Talkback
Create a Talkback channel if you have a microphone in the
control room available for communication with performers in
the studio. The Talkback channel can be routed to each
Studio channel with variable levels in order to optimize
communications between the control room and performers.
Additionally, the Talkback is available as a possible input
source for audio tracks. You can record from the Talkback
just like any other input.
!
If you are adding the Talkback or Phones channels,
there are no channel configuration choices since Talk-
back is mono only and Phones are stereo only. Also,
Studio channels can either be mono or stereo only.
!
Control Room channels can share device ports with
each other. This can be helpful if you use the same
speakers as a stereo pair and also as the left and
right channels of a surround speaker configuration.
Switching between monitors that share device ports
will be seamless, providing any downmix of multi-
channel audio to stereo if needed. Only one monitor
set can be active at a time.
!
The Phones channel is stereo only.
!
Studio channels can either be mono or stereo.
!
If you select external inputs as input source of an au-
dio channel, you can record them. In this case, you
will not need to assign the device ports to the input
channel (see “Routing” on page 17).
!
Inserts are available on the Talkback and all other
Control Room channels. A compressor/limiter can
be inserted on the Talkback channel to ensure that
erratic levels do not bother performers and clear
communication with everyone is possible.