User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
142
The mixer
Right-clicking somewhere in the mixer panel or in the
Channel Settings window brings up the Mixer context
menu where the following Save options can be found:
• “Save Selected Channels” will save all channel settings
for the selected channels.
Input/output routings are not saved.
• “Save All Mixer Settings” saves all channel settings for
all channels.
When you select any of the above options, a standard file
dialog opens where you can select a name and storage lo-
cation on your disk for the file.
Loading mixer settings
Load Selected Channels
To load mixer settings saved for selected channels, pro-
ceed as follows:
1. Select the same number of channels in the new project
to match the number of channels you saved settings for in
the previous project.
For example, if you saved settings for six channels, select six channels in
the mixer.
• Mixer settings will be applied in the same order as they
were in the mixer.
Thus, if you save settings from channels 4, 6 and 8 and apply these set-
tings to channels 1, 2 and 3, the settings saved for channel 4 would be
applied to channel 1, the settings saved for channel 6 to channel 2 and
so on.
2. Right-click the mixer panel to open the context menu,
and select “Load Selected Channels”.
A standard file dialog appears, where you can locate the saved file.
3. Select the file and click “Open”.
The channel settings are applied to the selected channels.
Load All Mixer Settings
Selecting “Load All Mixer Settings” from the context menu
allows you to open a saved mixer settings file, and have
the stored settings applied to all channels for which there
is information included in the file. All channels, master set-
tings, VST Instruments, sends and master effects will be
affected.
Ö Please note that if the saved mixer settings were for
24 channels, for example, and the mixer you apply it to
currently contains 16 channels, only the settings for chan-
nels 1 to 16 will be applied – this function will not auto-
matically add channels.
About the VST Performance window
The VST Performance window is opened from the Devices
menu. It indicates the current load on the CPU and the hard
disk transfer rate. It is recommended that you check this
from time to time, or keep it always open. Even though you
have been able to activate a number of audio channels in
the project without getting any warning, you may run into
performance problems when adding EQ or effects.
• The upper bar graph shows the CPU (processor) load.
If the red Overload indicator lights up, you need to decrease the number
of EQ modules, active effects and/or audio channels playing back simul-
taneously.
• The lower bar graph shows the hard disk transfer load.
If the red overload indicator lights up, the hard disk is not supplying data
fast enough to the computer. You may need to reduce the number of tracks
playing back by using the Disable Track function (see “About track disable/
enable” on page 63). If this doesn’t help, you need a faster hard disk.
Note that the overload indicator may occasionally blink, e.g. when you lo-
cate during playback. This does not indicate a problem, but happens be-
cause the program needs a moment for all channels to load data for the
new playback position.
Ö The CPU and Disk load meters can also be shown on
the Transport panel (as “Performance”) and on the Project
window toolbar (as “Performance Meter”).
There they are shown as two miniature vertical meters (by default at the
left side of the panel/toolbar).
!
If you choose to apply mixer settings to fewer chan-
nels than you saved, the order of the saved channels
in the mixer applies – i.e. the saved channels that are
“left over” and not applied will be the channels with
the highest channel numbers (or furthest to the right
in the mixer).