User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
130
The mixer
nal. Use this to correct for balanced lines and mics that
are wired backwards, or mics that are “out of phase” due
to their positioning.
• Phase polarity is important when mixing together two
similar signals.
If the signals are “out of phase” with respect to one another, there will be
some cancellation in the resulting audio, producing a hollow sound with
less low frequency content.
About level meters for MIDI channels
The level meters for MIDI channels do not show actual vol-
ume levels. Instead, they indicate the velocity values of the
notes played back on MIDI tracks.
About MIDI tracks set to the same MIDI channel and
output
If you have several MIDI tracks set to the same MIDI chan-
nel (and routed to the same MIDI output), making volume
and pan settings for one of these MIDI tracks/mixer chan-
nels will also affect all other mixer channels set to the
same MIDI channel/output combination.
Using Solo and Mute
The Mute (top) and Solo buttons.
You can use the Mute and Solo buttons to silence one or
several channels. The following applies:
• The Mute button silences the selected channel.
Clicking the Mute button again un-mutes the channel. Several channels
can be muted simultaneously. A muted channel is indicated by a lit Mute
button and also by the lit Global Mute indicator on the common panel.
• Clicking the Solo button for a channel mutes all other
channels.
A soloed channel is indicated by a lit Solo button, and also by the lit Glo-
bal Solo indicator on the common panel. Click the Solo button again to
turn off Solo.
• Several channels can be soloed at the same time.
However, if you press [Ctrl]/[Command] and click the Solo button for a
channel, any other soloed channels will automatically be un-soloed (i.e.
this Solo mode is exclusive).
• [Alt]/[Option]-clicking a Solo button activates “Solo De-
feat” for that channel.
In this mode the channel will not be muted if you solo another channel. To
turn off Solo Defeat, [Alt]/[Option]-click the Solo button again.
• You can un-mute or un-solo all channels by clicking the
Mute or Solo indicator on the common panel.
Listen Mode (Cubase only)
The Listen button for a channel strip and the global Listen button on the
Common panel
Clicking the Listen button for a channel routes that chan-
nel to the Control Room without interrupting the normal
signal flow. The following applies:
• When the channel is set to after-fader (also referred to
as post-fader), the signal being routed to the Control
Room channel will come after the fader and pan controls
of the Listen-enabled channel.
• When the Control Room channel is set to pre-fader, the
signal will be routed from just before the fader.
A muted chan-
nel in the mixer.
A lit Global Mute indicator on the
common panel shows that one or
more channels are muted.
[Alt]/[Option]-click a Solo button…
…to activate Solo Defeat for that channel.
…and to pre-
fader (PFL).
Control Room
channel set to
after-fader (AFL)…