User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
116
The Transpose functions
The Global Transpose setting
If you are working with drum and percussion loops or with
special effects (FX) loops, you normally want to exclude
these events from being transposed. This can be achieved
by locking them using the Global Transpose setting. Pro-
ceed as follows:
1. Open your project.
2. Select the desired event or part and set the “Global
Transpose” setting on the info line to “Independent”.
A symbol will be displayed in the lower right corner of the selected part
or event. This indicates that the part or event will not be transposed nei-
ther by changing the root key nor by specifying transpose events.
If Global Transpose is set to Independent, the selected part will not be
transposed.
3. You can now change the project root key.
The “Independent” parts or events will not be affected by the root key
changes.
Ö If you import ready-made parts or events that are
tagged drums or FX, Global Transpose will be automatically
set to Independent.
If you record audio or MIDI, Global Transpose will be set to
“Independent”, if the transpose track exists and you have
specified at least one transpose event (even when the
transpose value is not defined). In this case, your recording
will sound exactly the way you played it. The transpose
events will not be taken into account during recording and
the recorded event will not get the project root key. Have a
look at the following example:
1. Set up a project with the root key in C.
2. Add a transpose track and enter transpose events
with the values 0, 5, 7 and 0.
3. Record some chords with your MIDI keyboard. For our
example, record C, F, G and C.
The transpose events are not taken into account and the result of your
recording will be C, F, G and C. The root key will be not set.
Ö You will get exactly what you have recorded, i.e. when
your record C, F, G and C this will be played back exactly
as you recorded it. This is because the recorded event is
“Independent” from Global Transpose.
If no transpose track exists or if no transpose event has
been added, Global Transpose will be set to Follow.
If Global Transpose is set to Follow, the selected part will follow all glo-
bal transpositions.
The Edit Lock on the Transpose track
If you want to prevent your transpose events from being
changed by mistake, you can activate the Lock button on
the transpose track. This way, you will not be able to move
your transpose events or change their transpose values.
Mute transpose events
Sometimes it might be useful to disable the transpose
track, e.g. to hear the original sound of individual tracks. If
you activate the mute button on the transpose track, your
transpose events will not be taken into account during
playback.
Keep Transpose in Octave Range
The “Keep Transpose in Octave Range” button on the
transpose track (the button with an up and down arrow in
brackets) keeps the transposition in the octave range. This
option is activated by default. This way, nothing will be
transposed by more than seven semitones. This ensures
that your music never sounds unnatural because the pitch
was raised too high or too low.
To understand the principle behind this, follow the exam-
ple below:
1. Create a MIDI part, enter a C major chord, open the key
editor and activate “Indicate Transpositions”.
This way you can observe and understand what happens, when you
change the transposition.