User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
110
Using markers
Using markers to make range selections in the
Project window
Besides enabling you to quickly move the project cursor
and the locators, markers can be used in conjunction with
the Range Selection tool to make range selections in the
Project window. This is useful if you quickly want to make
a selection that spans all tracks in the project.
• Double-click with the Range Selection tool between any
two markers – this creates a selection range between the
markers, spanning all tracks in the project (just as if you had
used the Range Selection tool to draw a rectangle).
Any functions or processing you perform now will affect the selection only.
Moving and copying sections
This is a quick way to move or copy complete sections of
the project (on all tracks):
1. Set markers at the start and end of the section you
want to move or copy.
2. Select the Range Selection tool and double-click on
the Marker track between the markers.
Everything in the project within the cycle marker boundaries is selected.
3. Click on the Marker track in the selected range and
drag the range to a new position.
The selection in the Project window is moved to the same position.
• If you hold down [Alt]/[Option] while you drag the range,
the selection in the Project window is copied instead.
Marker key commands
You can use key commands for the following marker oper-
ations:
If you need to check or change any key command assign-
ments, the marker commands can be found in the Trans-
port category in the Key Commands dialog.
Ö For the [Shift]+[Pad1] to [Pad9] commands to work,
Num Lock must be deactivated on the computer key-
board!
Editing markers in the Project
Browser
If you have a Marker track in the Project window, you can
create and edit all marker parameters, including marker
IDs, in the Project Browser. Proceed as follows:
1. Open the Project Browser by selecting it from the
Project menu.
2. Select “Marker” in the Project Structure window.
A list of the markers is shown in the main Browser window.
3. Now you can edit marker names, positions and ID
numbers by selecting an item and typing in values as usual
in the main editor window.
For details about editing in the Project Browser see “Editing the Marker
track” on page 412.
• You can use the Add pop-up menu in combination with
the Add button to insert new markers or cycle markers
when the Marker track is selected in the Project Browser.
This works just like the Add button in the Marker window (see “Adding
and removing markers in the Marker window” on page 107).
Operation Description Default key
Insert Marker Creates a new marker at the current
project cursor position.
[Insert]
(Windows only)
Locate Next
Marker
Moves the project cursor to the right to
the next marker position (if any).
[Shift]+[N]
Locate Previous
Marker
Moves the project cursor to the left to
the previous marker position (if any).
[Shift]+[B]
To Marker 1-9 Moves the project cursor to the speci-
fied marker (number 1 to 9).
[Shift]+[1] to [9]
Set Marker 1-9 Moves the specified marker (number 1
to 9) to the current project cursor posi-
tion.
[Ctrl]+[1] to [9]
Recall Cycle
Marker 1-9
Moves the left and right locators to
encompass the specified cycle marker
(1 to 9).
[Shift]+[Pad1] to
[Pad9]
!
To view and edit markers in the Project Browser, the
Marker track must be added to the Project window.
Operation Description Default key