User manual

Table Of Contents
101
The Arranger track
The active Arranger event will be played back as long as
defined before jumping to the next.
Arranging your music to video
The relative time of your Arranger track can be taken as a
reference instead of the project time. This is useful, if you
want to use the Arranger track to compose music for
video and fill e.g. a specific video section with music, by
repeating the corresponding number of Arranger events.
If you position your external sync master device to a posi-
tion that does not match the Project Start time, Cubase
will jump automatically to the right position in the Arranger
track and will start playback from there, i.e. the correct rel-
ative position and not the absolute project time will be
found. The reference for the external timecode can be
MIDI or any other Timecode that can be interpreted/read
by Cubase.
Ö If the Arranger mode is not activated or no Arranger
track exists, Cubase will work as usual.
Below follows an example, that will help you understand
this functionality:
1. Set up a project with a MIDI track and three MIDI parts.
The first should start at position 00:00:00:00 and end at
position 00:01:00:00, the second should start at position
00:01:00:00 and end at position 00:02:00:00 and the
third should start at position 00:02:00:00 and end at po-
sition 00:03:00:00.
2. Activate the Sync button on the transport panel.
3. Add an Arranger track and create Arranger events that
match the MIDI parts.
4. Set up the Arranger chain “A-A-B-B-C-C”, activate
the Arranger mode and play back your project.
5. Start external Timecode at position 00:00:10:00
(within the range of “A”).
In your project, the position 00:00:10:00 will be located and you will hear
“A” playing. Nothing special!
Now, let’s see what happens if your external sync master
device starts at a position that does not match the Project
Start time:
6. Start at 00:01:10:00 (within the range of what origi-
nally was “B”).
In your project, the position 00:01:10:00 will be located and you will hear
“A” playing, because it plays twice in the Arranger track.
7. Start external Timecode at position 00:02:10:00
(within the range of what originally was “C”).
In your project, the position 00:02:10:00 will be located and you will hear
“B” playing, because it plays “later” in the Arranger track.
Option Description
Now Jumps to the next section immediately.
4 bars,
2 bars
When one of these modes is selected, a grid of 4 or 2 bars (de-
pending on the setting) will be placed on the active Arranger
event. Whenever the respective grid line is reached, playback
will jump to the next Arranger event. An example:
Let’s say you have an Arranger event which is 8 bars long and
the grid is set to 4 bars. When the cursor is anywhere within the
first 4 bars of the Arranger event when you hit the next Arranger
event, playback will jump to the next event when the end of the
fourth bar of the Arranger event is reached. When the cursor is
anywhere within the last 4 bars of the Arranger event, playback
will jump to the next event at the end of the event.
When an event is shorter than 4 (or 2) bars when this mode is
selected, playback will jump to the next section at the event end.
1 bar Jumps to the next section at the next bar line.
1 beat Jumps to the next section at the next beat.
End Plays the current section to the end, then jumps to the next sec-
tion.