User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
100
The Arranger track
The Destination section allows you to choose where the
result of the flattening should be saved. The available op-
tions are:
In the Options section you can make further settings. The
available options are:
3. You can now flatten the Arranger track by clicking the
Flatten button.
If you realize that you want to do further arrangements, you can also click
the “Go Back” button and make your adjustments. Your Flattening set-
tings will be kept.
4. Click the “Go Back” button to go back to the Arranger
Editor or close the window by clicking its Close button.
Live Mode
If you have set up an Arranger track and play it back, you
have also the possibility to influence the playback order
“live”. Note that the Arranger mode has to be activated to
be able to use the Live mode.
1. Add an Arranger track by selecting “Arranger” from the
Add Track submenu of the Project menu.
2. Create the desired Arranger events by drawing with
the Pencil tool on Arranger track.
3. Set up an Arranger chain in the Inspector for the Ar-
ranger track or in the Arranger Editor, activate the Ar-
ranger mode and play back your project.
Now you can use your Arranger events listed in the lower
section of the Arranger track Inspector to play back your
project in Live Mode:
4. Switch into Live mode by clicking on the little arrow in
the lower list of the Arranger track Inspector to the left of
the Arranger event you want to trigger.
The Arranger event will be looped endlessly, until you click on another Ar-
ranger event. This might be useful, if you want to loop e.g. a guitar solo with
a flexible length.
• You can stop Live mode by clicking the Stop button or
go back to “normal” playback in Arranger mode by clicking
on any arranger event in the upper list.
In the latter case, playback will be continued from the arranger event
where you clicked. The “Select grid” pop-up menu will always be taken
into account. When the grid is set to “1 Bar” and you click the STOP
button e.g., playback will be stopped after the next bar.
Option Description
Current Project This option is only available, if you have selected “Current
Chain” as Source. If you activate this option, the result of
the flattening of the current chain will be saved in the cur-
rent project.
New Project If you activate this option, you can flatten one or several
chains in a new project. In this case it might be useful to
use naming options. If you activate “Append Chain
Name”, the Chain Name(s) will be appended in brackets
to the project name. If you activate “Use Chain Name”,
the new project(s) will have the name of the current Ar-
ranger chain(s). If you activate “Add Number”, the new
project(s) will be named like the old ones and a number
will be appended in brackets.
Option Description
Keep Arranger
Track
If you activate this option, the Arranger Track will be kept
when flattening the Arranger chain. If you activate the op-
tion “Rename Arranger Events” a number will be ap-
pended to the events according to their use. If e.g. you
use Arranger event “A” two times, the first occurrence
will be renamed “A 1” and the second “A 2”.
Make Real Event
Copies
Normally, you will get shared copies when flattening the
Arranger track. If you activate this option, real copies will
be created instead.
Don’t Split
Events
If the option is activated, MIDI notes that start before or
are longer than the Arranger event will not be included.
Only MIDI notes that begin and end inside the Arranger
event boundaries will be taken into account.
Open New
Projects
If you activate this option, a new project will be created
for every flattened Arranger chain. If you activate the op-
tion “Cascade New Projects” the opened projects will be
cascaded.