Quick Start

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Tutorial 9: Media management
2. Choose a sub category if appropriate (like “Beats”).
This allows us to narrow down our search even more.
There is a list of drum loops that are now available to us in
the Viewer display with our filter criteria. We can simply
drag and drop any of these audio files into our project. Al-
ternatively we could use the Text Search field and search
for a media file by name.
Auditioning media with the Scope
We have narrowed down our search to just drum beats
and now we want to audition our results before we drop it
into our project.
1. Show the Scope section and select an audio file from
the Viewer display.
You will see the Scope display the audio file as a waveform.
You can start, stop, pause and cycle the audio file to hear
what it sounds like. You can also set the preview level.
It’s a good idea to hear our project playing while we audi-
tion our audio loop.
2. Activate Play in Project context.
The loop will now play along with our project in the project tempo.
3. Activate Auto Play.
With Auto Play activated we can click on many different audio files in the
Viewer display and audition them quickly.
4. Click Start on the Transport panel.
The project will begin to play and the audio files you have selected in the
Viewer display will play along in time with the project.
5. Click on different audio files to find the one that works
best with the project.
You can use the up and down arrow keys on your computer keyboard to
quickly audition many files.
6. When you have selected the file you wish to use, drag
and drop it right into the project.
You don’t have to click Stop, the project will continue to play and the Me-
diaBay will stop auditioning the file automatically.
Text Search field
Click here to show/hide the Scope section.
The Scope section displaying an audio file.
Preview level (Volume)
Start, stop, pause and cycle
Play in Project context
Auto Play