Plug-in Reference
Table Of Contents
- The included effect plug-ins
- The included VST Instruments
- MIDI effects
- Index
39
The included effect plug-ins
• By adjusting the Frequency knob, you can divide the
frequency spectrum into 8, 15, or 31 bands, or you can
select “Spectrum”, which shows a high resolution view.
• Use the Mode A and Mode B buttons to switch be-
tween different view modes.
Mode A is more graphically detailed, showing a solid, blue amplitude bar
for each band. Mode B is less detailed, showing a continuous blue line that
displays the peak levels for each band. These view modes don’t have any
effect if you have selected “Spectrum” with the Frequency knob.
SMPTEGenerator (Cubase only)
This plug-in is not an effect device. It sends out SMPTE
time code to an audio output, allowing you to synchronize
other equipment to Cubase (provided that the equipment
can sync directly to SMPTE time code). This can be very
useful if you don’t have access to a MIDI-to-time code
converter.
The following items and parameters are available:
• Still Button
Activate this to make the device generate SMPTE time code at the current
cursor position in stop mode.
• Generate Button
Activate this to make the device generate SMPTE time code.
• Link Button
This synchronizes the time code output to the Transport time positions.
When Link is activated, the time code output will exactly match the play
position in Cubase.
Activating the Generate button makes the device send the SMPTE time
code in “free run” mode, meaning that it will output continuous time
code, independently from the transport status in Cubase. If you wish to
“stripe” a tape with SMPTE, you should use this mode.
• Start Time
This sets the time at which the SMPTE Generator starts, when activated
in “free run” mode (Link button off). To change the Start time, click on a
digit and move the mouse up or down.
• Current Time
When Link is on this shows the current position in Cubase. If Link is off it
shows the current time of the SMPTE Generator in “free run” mode. This
cannot be set manually.
• Framerate
This defaults to the frame rate set in the Project Setup dialog. If you wish
to generate time code in another frame rate than the Project is currently
set to (for example to stripe a tape), you can select another format on the
Framerate pop-up (provided that “Link” is off).
Note, however, that for the other device to synchronize correctly with
Cubase, the framerate has to be the same in the Project Setup dialog,
the SMPTE Generator and in the receiving device.
Example – Synchronizing a device to Cubase
Proceed as follows:
1. Connect the SMPTE Generator as an insert effect on
an audio channel, and route the output of that channel to a
separate output.
Make sure that no other insert or send effects are used on the time code
channel. You should also disable EQ, if this is active.
2. Connect the corresponding output on the audio hard-
ware to the time code input on the device you wish to syn-
chronize to Cubase.
Make all necessary settings in the other device, so that it is set to syn-
chronize to incoming timecode.
3. Adjust the level of the time code if needed, either in
Cubase or in the receiving device.
Activate Generate button (make the device send the SMPTE time code
in “free run” mode) to test the level.
4. Make sure that the frame rate in the receiving device
matches the frame rate set in the SMPTE Generator.
5. Activate the Link button.
The SMPTE Generator will now output time code that matches the posi-
tion of the Cubase Transport panel.
• Press Play on the Cubase Transport panel.
The other device is now synchronized and will follow any position
changes set with the Cubase transport controls.
Drag offset for display
If you want to enter an offset, click with the mouse into the
display and drag upwards or downwards to change the val-
ues. This enters a display offset - the current cursor position
will not be affected. In Generate mode this offsets the Start
Time, in Link mode it offsets the generated Timecode.