MIDI Devices

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MIDI devices
Using cut/copy/paste
You can use standard key commands ([Ctrl]/[Command]
+ [X], [Ctrl]/[Command]+[C], [Ctrl]/[Command]+[V]) or
the corresponding Edit menu items to cut, copy and paste
selected objects.
Deleting objects
Select any object(s) and hit [Backspace] or [Delete] or se-
lect “Delete” from the context menu.
Resizing objects
Click on any object to make resize handles appear. Click
and move the handles to resize the object.
Sending objects to front/background
Select an object and right-click (Win)/[Ctrl]-click (Mac) to
bring up the context menu.
Choose “To Front” to make the selected object the topmost
one.
Choose “To Background” to place the object behind all other
objects.
Editing text
Double-click on any text (text object or text label on a con-
trol object) and enter the text.
Aligning objects horizontally/vertically
Select multiple objects, then right-click (Win)/[Ctrl]-click
(Mac) to open the context menu.
For horizontal alignment, your options are Left, Centre and
Right.
For vertical alignment, you can choose Top, Middle and Bottom.
Spacing objects evenly
Select multiple Objects and open the context menu. Se-
lect “Space Evenly Horizontally” or “Space Evenly Verti-
cally” to place the objects in a row or column with identical
distances between the objects.
Making objects the same size
Select multiple Objects and resize one of them. All se-
lected Objects will be resized in accordance with the
source Object.
Import Bitmap
You can use bitmaps (pictures) as backgrounds as well.
Open the context menu and select “Import Bitmap…”.
You can import custom bitmaps in the following formats:
PNG (Portable Network Graphics), PSD (Photoshop) or
BMP (Windows bitmap).
Ö To change an imported bitmap in the panel, double-
click on the bitmap. The Select Resource dialog opens,
where you can choose a bitmap from the list of already im-
ported bitmaps or import a new one.
Edit object parameter
Double-click on a control object (knob, fader, data entry,
switch) to open the Control Parameter Assignment win-
dow, see “Editing parameters” on page 21.
Panel edit settings
Test Template
Puts the currently edited panel into live test mode. All con-
trols will be fully functional, transmitting MIDI data to the
device when an output is set. Activate this mode when you
want to try out the panel to make sure that all parameters
are set up correctly or if you want to take snapshots of
your settings (see “Working with snapshots” on page 32).
Ö You cannot edit objects while in test mode.