User manual: SW V1.0

Table Of Contents
4. Turn jog wheel # 1 to select the number of the bank, whose scenes you want to
programme into a Chase.
5. Turn jog wheels # 3 & # 4 to adjust the Fade and Wait Time for the current
chase.
6. Press the [MUSIC/BANKCOPY] button.
7. Press the [MANUAL/REC] button, all LEDs blink three times and all scenes of the
selected bank have now been added to the current Chase.
8. You can now either add individual scenes as described in steps 4–6 in the pre‐
vious section (
Ä
Chapter 6.2.7 ‘Programming a chase’ on page 35), or go on
adding scenes of complete banks by repeating steps 3–7 of this section.
6.2.9 Replacing scenes of a chase
1. Call up the programming mode.
2. Press the [CHASE] button. Turn jog wheel # 1 to select the number of the
memory page on which the chase you want to change has been saved.
3. Press the number button [1 – 20] where the desired chase is stored. The LED of
the [BANK] button lights up and the display shows the number and the chase
parameters for BANK, SCENE, STEP, FADE and WAIT. Additionally, the LEDs of
those number buttons [1 – 20] are ashing, where scenes have already been
assigned to in the respectively displayed bank.
4. Turn jog wheel # 2 to select the position (Step) to be changed. The display
shows the ‘Step’ number and the respective scene is displayed.
Operating
DMX Invader 2420 MK II
37