Manual
Put the marker on “SAFE” by pushing the on/off switch to the right. The marker is now off. To
power on the marker, push the on/off switch to the left. CAUTION: with the power on, the
electronic circuit board is now powered on and ready to shoot.
Cock the marker by pulling the spyder FENIX striker knob (#RF39) rearward until it latches.
Caution: If you let go before it latches, your marker may fire.
Tighten the air tank until it is snug. If a leak occurs between the tank and the C/A adapter,
replace the tank o-ring.
Install the loader onto the direct feed (#2704). Tighten the direct feed screw; fill loader with .68
caliber paintballs only.
Please refer the FENIX circuit board (C.A.M.D.) mode settings guide on pages 6,7 to set the
R.O.F. and mode in grip frame.
With the safety off, (click #JE28D, tack switch one time) fire the marker by pulling the trigger.
Only use lubrication specifically designed for paintball markers. To lubricate your marker, you
will need to disassemble your marker (please note how parts are removed from marker as this
will ease re-assembly). Hold down the Striker Plug (#2628) and Thumb Adjuster (#RF29), as
internal parts may be spring-loaded. Then remove the advanced Quick Release Pin (#2723) as
you pull the cocking knob out of the receiver, the Venturi-Cocking Bolt (#2717) and Striker Bolt
(#JE18A) will also be removed.
Lubricate o-rings #9, #9C and #19A with a few drops of paintball oil only.
Re-assemble parts back into the marker. Note: when putting the Venturi-Cocking Bolt and
Striker Bolt back into the marker, you will need to apply pressure on the cocking knob forward
while pushing the movable disc of the coil set (#JE18C) forward to the limit at the same time.
(Right now the battery side grip must be opened) This will allow the bolt and striker to be
properly installed back into the receiver.
When you are finished shooting the marker, first, unload the marker of all paintballs. NOTE:
there may be a ball in the receiver; take a couple of shots in a safe direction to make sure that
the barrel and receiver are empty. Second, put the barrel plug into the barrel. Put the safety on
and slowly unscrew the air source tank. Caution: do not unscrew the tank valve from the tank.
Doing so may cause serious injury or death.
Empty the loader or remove the loader off the marker to stop the flow of paintballs in the marker.
Adjusting the regulator – The regulator (#22743B/2743R) is located in the front grip. To adjust
the regulator, turn the regulator adjust screw (#2735E) clockwise to increase the pressure
(500~600 psi is recommended). When your nitrogen or compressed air system is properly
installed to the C/A adapter (#2735B, #2735R), the recommended output pressure of the air
system should be at 750 ~ 850 psi.
Adjusting the trigger pull – you may adjust the trigger pull on your marker by turning the
Trigger Adjust Screw (JE31D). Follow these steps to access the trigger adjust screw:
(1) Remove the two frame screws (#16/16D) that connect the grip frame
to the receiver.
(2) Look inside the trigger frame to find the Trigger Adjust Screw.
This is a small screw connected to one end of the trigger.
(3) Turn the Trigger Adjust Screw counterclockwise to turn the screw
slightly out of the trigger. This will shorten the trigger pull.
(4) CAUTION: Do not over adjust and shorten the trigger pull too much
as this will cause the trigger to be too sensitive and function improperly.
(5) Reassemble marker.
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
11)
12)
13)
P4 P5
OPERATION GUIDE
CHARGING INSTRUCTION AND SPECIFICATIONS
FOR RECHARGEABLE BATTERY
The battery to be used with your frame is a specially designed 9.6Volt NiMH Battery. To maximize the
life of the battery, please read the following instructions before use.
CONNECTING THE BATTERY
Remove the left Fenix frame grip cover (part#2732). The battery terminal is located to the left
of the circuit board. Attach the battery to the battery connectors by aligning the + (positive) on
the battery connector to the + (positive) on the battery.
THE CHARGER FOR THIS BATTERY
This charger is specially designed for a 9.6Volt rechargeable battery. Five types of
chargers will be available from your Kingman Dealer:
1. Java Rapid Standard Indoor 110v A/C Charger (#JE1026)
2. Java Rapid Car Charger (#JE1022)
3. Java Standard Indoor 110v A/C Charger (#JE1024)
4. Java Standard 2B Indoor Charger (#JE1023)
5. Java Standard Indoor 220v A/C Charger (JE1025)
Using a Rapid Charger it will take approximately one and a half hours to fully charge the JAVA 9.6v
battery. It will take approximately 5-6 hours for the standard charger.
WARNING
Using other unspecified batteries or chargers can cause damage to the circuit board. This will void all
warranty and liability from Kingman. Please use only Java 9.6 volt NiMH rechargeable battery (Part
#JE1015) and Java chargers.
RECHARGING THE BATTERY AFTER INITIAL USE
A fully charged battery will provide about 8000-12000 shots in normal use. The actual shots will
depend on the markers and the type of use. Due to the characteristics of the NiMH battery, it won't be
necessary to completely drain the battery before recharging it. So, you can charge the battery any time
you want and the time needed to the full charge will depend on how much energy is left in the battery.
The more energy left in the battery, the sooner it will achieve a full charge.