Reference Manual Owner manual
COGO Menu 
R-353 
Intersection 
Cogo   Intersection. 
The Intersection screen computes the intersection(s) of two lines 
given the direction(s) and/or distance(s) from two existing points. (See 
illustration below.) Once solved, the intersection points can be viewed 
from the Map card and optionally stored after returning to the Input 
card. 
Point 1
Point 2
Direction - Direction
Intersection
Point 2
Point 1
Direction - Distance
Intersection
Point 2
Point 1
Distance - Distance
Intersection
Point 1: is an existing point that the first line is 
referenced from. 
Point 2: is an existing point that the second line is 
referenced from. 
Distance  / Azm or Brg : is the length or direction of 
the specific line tangent to the specified point. 
; Store I-Sect 1/2: These items are only available after 
solving the screen. Once solved, the computed 
intersections can be viewed from the Map
 card where you 
can decide which intersecting point(s) to store in the 
Input
 card. 
 Store : Stores the intersecting points checked above, 
which were computed after solving. 
 Solve : will compute the intersecting point(s) and open the Results 
card. 










